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Sulfuras

Lieutenant Haggerdin

Sulfuras · creature entry 13841 · humanoid (type 7)

Entry
13841
Name, as the realm stores it
Lieutenant Haggerdin
Level
61
Creature type
humanoid (type 7)
Elite rank
elite (rank 1)
Pet family
no pet family (0)
Stat class (`unit_class`)
1
Faction id
1334
NPC flags
3
Patch row answered
3

This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).

In this realm's world

This realm places this creature once. Its placement rows carry patch_min 3 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.

The loot table holds 3 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.

This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.

What this loot template holds

The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.

This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).

Health this creature would have

FactorAs stored
Base health for stat class 1 at level 61 3,144
Base armor 3,521

The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.

Resistances this row fills in

5 of this row's 6 resistance columns hold a number other than 0, and only those are tabulated below. These hold 0: holy_res.

ColumnValue
fire_res 5
nature_res 5
frost_res 5
shadow_res 5
arcane_res 5

Money it would carry

The row stores 458 and 603, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.

Quests this creature is part of

RelationQuest
starts Proving Grounds entry 7162
starts Rise and Be Recognized entry 7168
starts Honored Amongst the Guard entry 7169
starts Earned Reverence entry 7170
starts Legendary Heroes entry 7171
starts The Eye of Command entry 7172
starts Korrak the Bloodrager entry 7202
starts Korrak the Everliving entry 7382
is handed back for Proving Grounds entry 7162
is handed back for Rise and Be Recognized entry 7168
is handed back for Honored Amongst the Guard entry 7169
is handed back for Earned Reverence entry 7170
is handed back for Legendary Heroes entry 7171
is handed back for The Eye of Command entry 7172
is handed back for Korrak the Bloodrager entry 7202
is handed back for The Sovereign Imperative entry 7261
is handed back for Korrak the Everliving entry 7382

These links come from this realm's own relation tables -- `creature_questrelation` and `creature_involvedrelation` -- and the titles come from the quest table, newest patch row. One creature can both start a quest and take it back, and the same quest then appears twice on purpose.

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