Chromaggus
Sulfuras · creature entry 14020 · dragonkin (type 2)
- Entry
- 14020
- Name, as the realm stores it
- Chromaggus
- Level
- 63
- Creature type
- dragonkin (type 2)
- Elite rank
- world boss (rank 3)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 62
- NPC flags
- 0
- Patch row answered
- 4
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature once. Its placement rows carry patch_min 4 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 4 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
The skinning table holds 5 rows under this row's skinning id 14020.
What this loot template holds
-
100%
entry 30379 one of loot group 30379
- 0% Bloodfang Spaulders group 1
- 0% Stormrage Pauldrons group 1
- 0% Netherwind Mantle group 1
- 0% Pauldrons of Transcendence group 1
- 0% Nemesis Spaulders group 1
- 0% Dragonstalker's Spaulders group 1
- 0% Epaulets of Ten Storms group 1
- 0% Judgement Spaulders group 1
- 0% Pauldrons of Wrath group 1
-
100%
entry 30380 one of loot group 30380
- 10% Elementium Reinforced Bulwark group 1
- 10% Chromatically Tempered Sword group 1
- 0% Empowered Leggings group 1
- 0% Chromatic Boots group 1
- 0% Angelista's Grasp group 1
- 0% Taut Dragonhide Shoulderpads group 1
-
100%
entry 30381 one of loot group 30381
- 100% entry 30379
-
100%
entry 30382 one of loot group 30382
- 10% Claw of Chromaggus group 1
- 10% Ashjre'thul, Crossbow of Smiting group 1
- 0% Elementium Threaded Cloak group 1
- 0% Taut Dragonhide Gloves group 1
- 0% Shimmering Geta group 1
- 0% Girdle of the Fallen Crusader group 1
- 0% Primalist's Linked Waistguard group 1
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
Skinning
- 100% Brilliant Chromatic Scale
- 65.08% Red Dragonscale
- 55.56% Green Dragonscale
- 49.21% Blue Dragonscale
- 49.21% Black Dragonscale
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 1 at level 63 | 3,331 |
| Base armor | 3,625 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances this row fills in
5 of this row's 6 resistance columns hold a number other than 0, and only those are tabulated below. These hold 0: holy_res.
| Column | Value |
|---|---|
| fire_res | 15 |
| nature_res | 15 |
| frost_res | 15 |
| shadow_res | 15 |
| arcane_res | 80 |
Money it would carry
The row stores 1984482 and 2007690, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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