Gurubashi Bat Rider
Sulfuras · creature entry 14750 · humanoid (type 7)
- Entry
- 14750
- Name, as the realm stores it
- Gurubashi Bat Rider
- Level
- 61
- Creature type
- humanoid (type 7)
- Elite rank
- elite (rank 1)
- Pet family
- bat (family 24)
- Stat class (`unit_class`)
- 1
- Faction id
- 28
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 5
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 11 times. Its placement rows carry patch_min 5 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 116 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 17.59% Runecloth
- 6.25% Evil Bat Eye
- 5.45% Large Bat Fang
- 5% Zulian Coin
- 5% Razzashi Coin
- 5% Hakkari Coin
- 5% Gurubashi Coin
- 5% Vilebranch Coin
- 5% Witherbark Coin
- 5% Sandfury Coin
- 5% Skullsplitter Coin
- 5% Bloodscalp Coin
- 3.14% Roasted Quail
- 2% Red Hakkari Bijou
- 2% Blue Hakkari Bijou
- 2% Yellow Hakkari Bijou
- 2% Orange Hakkari Bijou
- 2% Green Hakkari Bijou
- 1.88% Morning Glory Dew
- 1.4% Major Healing Potion
- 0.72% Major Mana Potion
- 0.63% Eternium Lockbox
- 0.44% Thorium Ore
- 0.43% Pristine Black Diamond
- 0.4% Aquamarine
- 0.32% Scroll of Spirit IV
- 0.3% Scroll of Protection IV
- 0.26% Scroll of Intellect IV
- 0.23% Eight of Portals
- 0.2% Scroll of Stamina IV
- 0.2% Dense Stone
- 0.2% Five of Warlords
- 0.2% Six of Warlords
- 0.2% Eight of Warlords
- 0.2% Seven of Elementals
- 0.17% Star Ruby
- 0.16% Pattern: Runic Leather Pants
- 0.16% Eight of Elementals
- 0.16% Seven of Portals
- 0.14% Plans: Radiant Leggings
- 0.14% Mountain Silversage
- 0.12% Dreamfoil
- 0.12% Pattern: Runecloth Shoulders
- 0.12% Pattern: Felcloth Shoulders
- 0.12% Six of Beasts
- 0.11% Six of Portals
- 0.11% Eight of Portals
- 0.1% Scroll of Strength IV
- 0.1% Pattern: Felcloth Robe
- 0.1% Formula: Enchant Bracer - Superior Stamina
- 0.1% Five of Warlords
- 0.1% Six of Warlords
- 0.1% Eight of Warlords
- 0.1% Seven of Elementals
- 0.08% Golden Sansam
- 0.08% Five of Beasts
- 0.08% Eight of Elementals
- 0.08% Five of Portals
- 0.08% Seven of Portals
- 0.06% Scroll of Agility IV
- 0.06% Six of Beasts
- 0.06% Seven of Beasts
- 0.06% Eight of Beasts
- 0.06% Seven of Warlords
- 0.06% Five of Elementals
- 0.06% Six of Portals
- 0.04% Sungrass
- 0.04% Pattern: Chimeric Vest
- 0.04% Five of Beasts
- 0.04% Six of Elementals
- 0.04% Five of Portals
- 0.03% Pattern: Brightcloth Pants
- 0.03% Seven of Beasts
- 0.03% Eight of Beasts
- 0.03% Seven of Warlords
- 0.03% Five of Elementals
- 0.02% Goldthorn
- 0.02% Firebloom
- 0.02% Blue Sapphire
- 0.02% Plans: Thorium Helm
- 0.02% Plans: Radiant Gloves
- 0.02% Plans: Radiant Boots
- 0.02% Plans: Thorium Leggings
- 0.02% Plans: Invulnerable Mail
- 0.02% Recipe: Greater Stoneshield Potion
- 0.02% Recipe: Purification Potion
- 0.02% Pattern: Frostweave Pants
- 0.02% Pattern: Runecloth Pants
- 0.02% Pattern: Felcloth Boots
- 0.02% Pattern: Felcloth Hood
- 0.02% Pattern: Runecloth Headband
- 0.02% Pattern: Mooncloth Bag
- 0.02% Pattern: Mooncloth Shoulders
- 0.02% Pattern: Gloves of Spell Mastery
- 0.02% Pattern: Heavy Scorpid Belt
- 0.02% Pattern: Runic Leather Belt
- 0.02% Pattern: Wicked Leather Pants
- 0.02% Schematic: Thorium Shells
- 0.02% Formula: Enchant Boots - Greater Agility
- 0.02% Six of Elementals
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 1 at level 61 | 3,144 |
| Base armor | 3,521 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances this row fills in
5 of this row's 6 resistance columns hold a number other than 0, and only those are tabulated below. These hold 0: holy_res.
| Column | Value |
|---|---|
| fire_res | 15 |
| nature_res | 15 |
| frost_res | 15 |
| shadow_res | 15 |
| arcane_res | 15 |
Money it would carry
The row stores 618 and 3102, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
The row names both a scripted AI and a script file; the realm decides which one runs, and the names are printed exactly as stored.
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