Rotting Ancestor
Sulfuras · creature entry 1530 · undead (type 6)
- Entry
- 1530
- Name, as the realm stores it
- Rotting Ancestor
- Level
- 10 to 11, depending on where it is placed
- Creature type
- undead (type 6)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 21
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 23 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 113 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 28.99% Linen Cloth
- 7.35% Forest Mushroom Cap
- 3.6% Refreshing Spring Water
- 2.08% Minor Healing Potion
- 0.76% Scroll of Protection
- 0.75% Blue Leather Bag
- 0.7% Scroll of Spirit
- 0.54% Withered Staff
- 0.41% Malachite
- 0.4% Patchwork Shoes
- 0.4% Patchwork Pants
- 0.38% Worn Leather Pants
- 0.29% Tigerseye
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.24% Loose Chain Belt
- 0.15% Disciple's Cloak
- 0.15% Pioneer Bracers
- 0.14% Disciple's Bracers
- 0.13% Disciple's Sash
- 0.13% Pioneer Belt
- 0.13% Gypsy Sash
- 0.11% Gypsy Sandals
- 0.11% Disciple's Gloves
- 0.1% Warrior's Boots
- 0.1% Disciple's Boots
- 0.1% Infantry Gauntlets
- 0.1% Simple Cape
- 0.08% Plans: Copper Chain Vest
- 0.08% Infantry Cloak
- 0.08% Copper Ore
- 0.08% Journeyman's Gloves
- 0.07% Hunting Rifle
- 0.06% Burnt Leather Boots
- 0.06% Burnt Leather Belt
- 0.06% Infantry Belt
- 0.06% Pioneer Boots
- 0.06% Pioneer Gloves
- 0.06% Simple Cord
- 0.06% Journeyman's Boots
- 0.06% Billy Club
- 0.06% Shadowgem
- 0.06% Pattern: Red Linen Robe
- 0.06% Warrior's Gloves
- 0.06% Journeyman's Belt
- 0.05% Lumberjack Axe
- 0.05% Rough Stone
- 0.05% Burnt Leather Gloves
- 0.05% Spellbinder Belt
- 0.05% Infantry Bracers
- 0.05% Pioneer Cloak
- 0.05% Simple Gloves
- 0.04% Warrior's Bracers
- 0.04% Spellbinder Cloak
- 0.03% Hunting Cloak
- 0.03% Green Leather Bag
- 0.03% Infantry Boots
- 0.03% Simple Shoes
- 0.03% Simple Bands
- 0.02% Spellbinder Bracers
- 0.02% Silverleaf
- 0.02% Warrior's Shield
- 0.02% Pattern: White Leather Jerkin
- 0.02% Pattern: Fine Leather Gloves
- 0.02% Pattern: Dark Leather Tunic
- 0.02% Peacebloom
- 0.02% Earthroot
- 0.02% Red Leather Bag
- 0.02% Hunting Boots
- 0.02% Veteran Boots
- 0.02% Hunting Bracers
- 0.02% Veteran Bracers
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Pattern: Green Woolen Bag
- 0.02% Pattern: Heavy Woolen Cloak
- 0.02% Schematic: Mechanical Squirrel
- 0.02% Schematic: Small Seaforium Charge
- 0.02% Tough Hunk of Bread
- 0.02% Pattern: Red Linen Vest
- 0.02% Formula: Enchant Chest - Minor Mana
- 0.02% Formula: Enchant Bracer - Minor Spirit
- 0.02% Formula: Enchant Bracer - Minor Strength
- 0.02% Formula: Enchant Weapon - Minor Beastslayer
- 0.02% Bard's Cloak
- 0.02% Pioneer Buckler
- 0.02% Practice Sword
- 0.02% Spellbinder Boots
- 0.02% Spellbinder Gloves
- 0.02% Veteran Cloak
- 0.02% Veteran Girdle
- 0.02% Hunting Belt
- 0.02% White Leather Bag
- 0.01% Recipe: Elixir of Minor Agility
- 0.01% Pattern: Fine Leather Boots
- 0.01% Recipe: Swiftness Potion
- 0.01% Soldier's Cloak
- 0.01% Pattern: Rugged Leather Pants
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 2 and 16, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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