Dalaran Spellscribe
Sulfuras · creature entry 1920 · humanoid (type 7)
- Entry
- 1920
- Name, as the realm stores it
- Dalaran Spellscribe
- Level
- 21
- Creature type
- humanoid (type 7)
- Elite rank
- rare (rank 4)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 8
- Faction id
- 76
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature once. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 13 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
-
100%
entry 30526 one of loot group 30526
- 75% Jewel-encrusted Sash group 1
- 25% Channeler's Staff group 1
- 21.11% Linen Cloth
- 18.89% Wool Cloth
- 16.79% Cat Carrier (Black Tabby)
-
5%
entry 30008 one of loot group 30008
- 0% Linked Chain Belt group 1
- 0% Linked Chain Boots group 1
- 0% Linked Chain Bracers group 1
- 0% Linked Chain Cloak group 1
- 0% Linked Chain Gloves group 1
- 0% Linked Chain Pants group 1
- 0% Linked Chain Shoulderpads group 1
- 0% Linked Chain Vest group 1
- 0% Brocade Shoes group 1
- 0% Brocade Cloak group 1
- 0% Brocade Gloves group 1
- 0% Brocade Pants group 1
- 0% Brocade Shoulderpads group 1
- 0% Brocade Vest group 1
- 0% Rawhide Belt group 1
- 0% Rawhide Boots group 1
- 0% Rawhide Bracers group 1
- 0% Rawhide Cloak group 1
- 0% Rawhide Gloves group 1
- 0% Rawhide Pants group 1
- 0% Rawhide Shoulderpads group 1
- 0% Rawhide Tunic group 1
- 0% Standard Claymore group 1
- 0% Gouging Pick group 1
- 0% Wooden Maul group 1
- 0% Warped Blade group 1
- 0% Cedar Walking Stick group 1
- 0% Bludgeoning Cudgel group 1
- 0% Shiny War Axe group 1
- 0% Small Round Shield group 1
- 0% Box Shield group 1
- 0% Hunting Knife group 1
- 0% Mishandled Recurve Bow group 1
- 0% Shoddy Blunderbuss group 1
- 0% Brocade Belt group 1
- 0% Brocade Bracers group 1
- 3.33% Dalaran Sharp
- 3.33% Ice Cold Milk
- 2.22% Lesser Healing Potion
- 2% Dalaran Wizard's Robe
-
1%
entry 30022 one of loot group 30022
- 0% Seer's Robe group 1
- 0% Seer's Pants group 1
- 0% Inscribed Leather Breastplate group 1
- 0% Inscribed Leather Pants group 1
- 0% Burnished Tunic group 1
- 0% Burnished Leggings group 1
- 0% Burnished Boots group 1
- 0% Burnished Gloves group 1
- 0% Hook Dagger group 1
- 0% Oak Mallet group 1
- 0% Burnished Shield group 1
- 0% Grunt Axe group 1
- 0% Light Bow group 1
- 0% Burnished Girdle group 1
- 0% Opaque Wand group 1
- 0% Seer's Padded Armor group 1
- 0% Shimmering Boots group 1
- 0% Shimmering Bracers group 1
- 0% Shimmering Cloak group 1
- 0% Defender Cloak group 1
- 0% Scouting Belt group 1
- 0% Scouting Bracers group 1
- 0% Scouting Cloak group 1
- 0% Seer's Fine Stein group 1
- 0% Greenweave Bracers group 1
- 0% Greenweave Cloak group 1
- 0% Bandit Boots group 1
- 0% Bandit Buckler group 1
- 0% Bandit Gloves group 1
- 0% Raider's Chestpiece group 1
- 0% Quartz Ring group 1
- 0% Lead Band group 1
- 0% Ring of the Moon group 1
- 0% Volcanic Rock Ring group 1
- 0% Aboriginal Robe group 1
- 0% Aboriginal Vest group 1
- 0% Ritual Gloves group 1
- 0% Ritual Leggings group 1
- 0% Ritual Sandals group 1
- 0% Pagan Belt group 1
- 0% Buccaneer's Gloves group 1
- 0% Buccaneer's Cord group 1
- 0% Prospector's Woolies group 1
- 0% Bristlebark Cape group 1
- 0% War Paint Shield group 1
- 0% Hulking Cloak group 1
- 0% Lupine Vest group 1
- 0% Rigid Belt group 1
- 0% Rigid Moccasins group 1
- 0% Rigid Bracelets group 1
- 0% Gleaming Claymore group 1
- 0% Feral Leggings group 1
- 0% Bloodspattered Surcoat group 1
- 0% Outrunner's Slippers group 1
- 0% Outrunner's Gloves group 1
- 0% Grunt's AnkleWraps group 1
- 0% Grunt's Handwraps group 1
- 0% Grunt's Belt group 1
- 0% Prospector's Buckler group 1
- 0% Aboriginal Rod group 1
- 0.72% Scroll of Strength
- 0.57% Scroll of Stamina
- 0.29% Tel'Abim Banana
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 8 at level 21 | 432 |
| Base mana | 1,272 |
| Base armor | 456 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances this row fills in
1 of this row's 6 resistance columns hold a number other than 0, and only those are tabulated below. These hold 0: holy_res, fire_res, nature_res, shadow_res, arcane_res.
| Column | Value |
|---|---|
| frost_res | 50 |
Money it would carry
The row stores 25 and 38, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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