Strigid Hunter
Sulfuras · creature entry 1997 · beast (type 1)
- Entry
- 1997
- Name, as the realm stores it
- Strigid Hunter
- Level
- 8 to 9, depending on where it is placed
- Creature type
- beast (type 1)
- Elite rank
- normal (rank 0)
- Pet family
- owl (family 26)
- Stat class (`unit_class`)
- 1
- Faction id
- 15
- NPC flags
- 0
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 13 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 91 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 61.3% Small Egg
- 36.33% Cracked Bill
- 25.32% Cracked Egg Shells
- 25.15% Plucked Feather
- 11.85% Ruffled Feather
- 7.79% Leg Meat
- 1.18% Malachite
-
0.5%
entry 30019 one of loot group 30019
- 0% Notched Shortsword group 1
- 0% Carving Knife group 1
- 0% Journeyman's Vest group 1
- 0% Journeyman's Pants group 1
- 0% Burnt Leather Vest group 1
- 0% Burnt Leather Breeches group 1
- 0% Warrior's Tunic group 1
- 0% Warrior's Pants group 1
- 0% Scalping Tomahawk group 1
- 0% Severing Axe group 1
- 0% Journeyman's Robe group 1
- 0% Infantry Shield group 1
- 0% Training Sword group 1
- 0% Hunting Bow group 1
- 0% Beaded Britches group 1
- 0% Beaded Robe group 1
- 0% Beaded Wraps group 1
- 0% Primal Leggings group 1
- 0% Primal Wraps group 1
- 0% Charger's Pants group 1
- 0% Charger's Armor group 1
- 0% Journeyman's Stave group 1
- 0% Beaded Orb group 1
-
0.5%
entry 30020 one of loot group 30020
- 0% Priest's Mace group 1
- 0% Short Bastard Sword group 1
- 0% Battle Chain Pants group 1
- 0% Battle Chain Tunic group 1
- 0% Tribal Pants group 1
- 0% Tribal Vest group 1
- 0% Ancestral Woollies group 1
- 0% Ancestral Tunic group 1
- 0% Spiked Club group 1
- 0% Sturdy Quarterstaff group 1
- 0% Compact Shotgun group 1
- 0% Fire Wand group 1
- 0% Disciple's Vest group 1
- 0% Disciple's Pants group 1
- 0% Pioneer Tunic group 1
- 0% Pioneer Trousers group 1
- 0% Infantry Tunic group 1
- 0% Infantry Leggings group 1
- 0% Disciple's Robe group 1
- 0% Ancestral Robe group 1
- 0% Gypsy Buckler group 1
- 0% Cadet Shield group 1
- 0% Grizzly Buckler group 1
- 0% War Torn Shield group 1
- 0% Disciple's Stein group 1
- 0% Ancestral Orb group 1
- 0.46% Tigerseye
- 0.44% Long Bo Staff
- 0.42% Beatstick
- 0.34% Battle Chain Cloak
- 0.28% Pattern: Red Linen Robe
- 0.28% Wood Chopper
- 0.26% Lumberjack Axe
- 0.25% Ancestral Cloak
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.24% Plans: Copper Chain Vest
- 0.24% Billy Club
- 0.24% Hunting Rifle
- 0.24% Charger's Belt
- 0.17% Battle Chain Bracers
- 0.17% Ancestral Bracers
- 0.17% Beaded Cuffs
- 0.17% Beaded Cloak
- 0.17% Beaded Cord
- 0.17% Native Bands
- 0.17% Primal Boots
- 0.17% Primal Bands
- 0.14% Charger's Cloak
- 0.12% Practice Sword
- 0.12% Pellet Rifle
- 0.12% Grizzly Bracers
- 0.12% Charger's Bindings
- 0.12% Charger's Shield
- 0.12% War Torn Bands
- 0.1% Grizzly Cape
- 0.1% Charger's Boots
- 0.08% Tribal Boots
- 0.08% Tribal Cloak
- 0.08% Beaded Sandals
- 0.08% Beaded Gloves
- 0.08% Primal Belt
- 0.08% Primal Buckler
- 0.08% Primal Cape
- 0.08% Grizzly Belt
- 0.08% Silverleaf
- 0.08% Flanged Mace
- 0.08% Battle Shield
- 0.08% Primal Mitts
- 0.06% Peacebloom
- 0.06% Battle Chain Gloves
- 0.06% Ancestral Boots
- 0.06% Ancestral Belt
- 0.06% Native Cloak
- 0.04% Pattern: Fine Leather Boots
- 0.04% Earthroot
- 0.04% Tribal Bracers
- 0.04% Ancestral Gloves
- 0.04% Barbaric Cloth Bracers
- 0.04% Battle Chain Girdle
- 0.04% Pattern: Red Linen Vest
- 0.04% Pattern: Rugged Leather Pants
- 0.04% Native Sash
- 0.04% Charger's Handwraps
- 0.04% War Torn Cape
- 0.02% Pattern: White Leather Jerkin
- 0.02% Pattern: Fine Leather Gloves
- 0.02% Recipe: Elixir of Minor Agility
- 0.02% Recipe: Swiftness Potion
- 0.02% Burnt Leather Boots
- 0.02% Battle Chain Boots
- 0.02% Tribal Gloves
- 0.02% Brackwater Bracers
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Tribal Buckler
- 0.02% Schematic: Mechanical Squirrel
- 0.02% Journeyman's Cloak
- 0.02% Tribal Belt
- 0.02% Barbaric Cloth Cloak
- 0.02% Ceremonial Cloak
- 0.02% Formula: Enchant Chest - Minor Mana
- 0.02% Infantry Cloak
- 0.02% Cadet's Bow
- 0.02% War Torn Handgrips
- -80% Strigid Owl Feather
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
Both money columns hold 0, and the daemon skips money entirely when the maximum is 0 (`LootMgr.cpp:737`): this creature would carry none.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
Browse creatures Search areas Search quests Search game objects Search items