Feral Nightsaber
Sulfuras · creature entry 2034 · beast (type 1)
- Entry
- 2034
- Name, as the realm stores it
- Feral Nightsaber
- Level
- 10 to 11, depending on where it is placed
- Creature type
- beast (type 1)
- Elite rank
- normal (rank 0)
- Pet family
- cat (family 2)
- Stat class (`unit_class`)
- 1
- Faction id
- 66
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 1
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 6 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 99 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
The skinning table holds 2 rows under this row's skinning id 2034.
What this loot template holds
- 74.02% Discolored Fang
- 23.59% Small Leather Collar
- 0.75% Blue Leather Bag
-
0.5%
entry 30019 one of loot group 30019
- 0% Notched Shortsword group 1
- 0% Carving Knife group 1
- 0% Journeyman's Vest group 1
- 0% Journeyman's Pants group 1
- 0% Burnt Leather Vest group 1
- 0% Burnt Leather Breeches group 1
- 0% Warrior's Tunic group 1
- 0% Warrior's Pants group 1
- 0% Scalping Tomahawk group 1
- 0% Severing Axe group 1
- 0% Journeyman's Robe group 1
- 0% Infantry Shield group 1
- 0% Training Sword group 1
- 0% Hunting Bow group 1
- 0% Beaded Britches group 1
- 0% Beaded Robe group 1
- 0% Beaded Wraps group 1
- 0% Primal Leggings group 1
- 0% Primal Wraps group 1
- 0% Charger's Pants group 1
- 0% Charger's Armor group 1
- 0% Journeyman's Stave group 1
- 0% Beaded Orb group 1
-
0.5%
entry 30020 one of loot group 30020
- 0% Priest's Mace group 1
- 0% Short Bastard Sword group 1
- 0% Battle Chain Pants group 1
- 0% Battle Chain Tunic group 1
- 0% Tribal Pants group 1
- 0% Tribal Vest group 1
- 0% Ancestral Woollies group 1
- 0% Ancestral Tunic group 1
- 0% Spiked Club group 1
- 0% Sturdy Quarterstaff group 1
- 0% Compact Shotgun group 1
- 0% Fire Wand group 1
- 0% Disciple's Vest group 1
- 0% Disciple's Pants group 1
- 0% Pioneer Tunic group 1
- 0% Pioneer Trousers group 1
- 0% Infantry Tunic group 1
- 0% Infantry Leggings group 1
- 0% Disciple's Robe group 1
- 0% Ancestral Robe group 1
- 0% Gypsy Buckler group 1
- 0% Cadet Shield group 1
- 0% Grizzly Buckler group 1
- 0% War Torn Shield group 1
- 0% Disciple's Stein group 1
- 0% Ancestral Orb group 1
-
0.5%
entry 30021 one of loot group 30021
- 0% Dwarven Hatchet group 1
- 0% Curved Dagger group 1
- 0% Hunting Gloves group 1
- 0% Veteran Leggings group 1
- 0% Veteran Gloves group 1
- 0% Heavy Shortbow group 1
- 0% Brackwater Boots group 1
- 0% Barbaric Cloth Boots group 1
- 0% Barbaric Cloth Gloves group 1
- 0% Ceremonial Leather Gloves group 1
- 0% Veteran Shield group 1
- 0% Hunting Buckler group 1
- 0% Ceremonial Buckler group 1
- 0% Brackwater Shield group 1
- 0% Staunch Hammer group 1
- 0% Birchwood Maul group 1
- 0% Shadow Wand group 1
- 0% Willow Boots group 1
- 0% Willow Cape group 1
- 0% Willow Bracers group 1
- 0% Soldier's Wristguards group 1
- 0% Bard's Bracers group 1
- 0% Bard's Belt group 1
- 0% Simple Britches group 1
- 0% Simple Robe group 1
- 0% Simple Blouse group 1
- 0% Gypsy Trousers group 1
- 0% Gypsy Tunic group 1
- 0% Cadet Leggings group 1
- 0% Cadet Vest group 1
- 0% Native Pants group 1
- 0% Aboriginal Sash group 1
- 0% Mystic's Cape group 1
- 0% Lupine Cord group 1
- 0% Grizzly Pants group 1
- 0% Feral Cloak group 1
- 0% War Torn Pants group 1
- 0% Bloodspattered Gloves group 1
- 0% Bloodspattered Sash group 1
- 0% Bloodspattered Wristbands group 1
- 0% Simple Branch group 1
- 0% Native Branch group 1
- 0.48% Malachite
- 0.38% War Torn Cape
- 0.32% Tigerseye
- 0.29% Beaded Sandals
- 0.29% Native Cloak
- 0.29% Grizzly Belt
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.22% Grizzly Cape
- 0.2% Tribal Bracers
- 0.2% Battle Chain Girdle
- 0.19% Ancestral Boots
- 0.19% Ancestral Bracers
- 0.19% Barbaric Cloth Bracers
- 0.19% Battle Chain Cloak
- 0.19% Tribal Cloak
- 0.19% Grizzly Bracers
- 0.18% Tribal Belt
- 0.18% Charger's Boots
- 0.18% Charger's Handwraps
- 0.16% Plans: Copper Chain Vest
- 0.14% Ancestral Cloak
- 0.12% Tribal Gloves
- 0.1% Silverleaf
- 0.1% Lumberjack Axe
- 0.1% Shadowgem
- 0.1% Pattern: Red Linen Robe
- 0.1% Native Sash
- 0.1% Battle Chain Gloves
- 0.1% Tribal Buckler
- 0.1% Battle Shield
- 0.1% Ancestral Belt
- 0.1% Ceremonial Cloak
- 0.1% Beaded Gloves
- 0.1% Native Bands
- 0.1% Primal Mitts
- 0.1% Lupine Cloak
- 0.1% War Torn Bands
- 0.08% Billy Club
- 0.08% Pattern: Rugged Leather Pants
- 0.08% Beaded Cord
- 0.08% Native Handwraps
- 0.08% Primal Boots
- 0.08% Primal Bands
- 0.08% War Torn Girdle
- 0.06% Earthroot
- 0.06% Battle Chain Bracers
- 0.06% Tribal Boots
- 0.06% Ancestral Gloves
- 0.06% Brackwater Bracers
- 0.06% Barbaric Cloth Cloak
- 0.06% Hunting Rifle
- 0.06% Native Sandals
- 0.06% Grizzly Slippers
- 0.06% Charger's Belt
- 0.06% War Torn Handgrips
- 0.04% Pattern: Fine Leather Gloves
- 0.04% Battle Chain Boots
- 0.02% Pattern: Fine Leather Boots
- 0.02% Pattern: White Leather Jerkin
- 0.02% Pattern: Dark Leather Tunic
- 0.02% Peacebloom
- 0.02% Recipe: Elixir of Minor Agility
- 0.02% Recipe: Swiftness Potion
- 0.02% Red Leather Bag
- 0.02% Warrior's Bracers
- 0.02% Brackwater Gauntlets
- 0.02% Ceremonial Leather Bracers
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Pattern: Green Woolen Bag
- 0.02% Schematic: Small Seaforium Charge
- 0.02% Brackwater Cloak
- 0.02% Brackwater Girdle
- 0.02% Barbaric Cloth Belt
- 0.02% Ceremonial Leather Belt
- 0.02% Green Leather Bag
- 0.02% White Leather Bag
- 0.02% Formula: Enchant Chest - Minor Mana
- 0.02% Formula: Enchant Weapon - Minor Beastslayer
- 0.02% Disciple's Gloves
- 0.02% Schematic: EZ-Thro Dynamite
- 0.02% Cadet Bracers
- 0.02% Aboriginal Bands
- 0.02% Aboriginal Cape
- 0.02% Primal Buckler
- 0.02% Lupine Cuffs
- 0.02% Grizzly Gloves
- 0.02% War Torn Greaves
- 0.02% Bloodspattered Cloak
- -100% Nightsaber Fang
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
Skinning
- 58.8% Ruined Leather Scraps
- 41.2% Light Leather
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
Both money columns hold 0, and the daemon skips money entirely when the maximum is 0 (`LootMgr.cpp:737`): this creature would carry none.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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