Mountain Cougar
Sulfuras · creature entry 2961 · beast (type 1)
- Entry
- 2961
- Name, as the realm stores it
- Mountain Cougar
- Level
- 3
- Creature type
- beast (type 1)
- Elite rank
- normal (rank 0)
- Pet family
- cat (family 2)
- Stat class (`unit_class`)
- 1
- Faction id
- 7
- NPC flags
- 0
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 73 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 10 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 39.1% Broken Fang
- 38.29% Ruined Pelt
- 37.57% Chipped Claw
-
2.5%
entry 30017 one of loot group 30017
- 0% Ragged Leather Vest group 1
- 0% Ragged Leather Pants group 1
- 0% Ragged Leather Boots group 1
- 0% Ragged Leather Gloves group 1
- 0% Ragged Leather Belt group 1
- 0% Ragged Leather Bracers group 1
- 0% Ragged Cloak group 1
- 0% Frayed Shoes group 1
- 0% Frayed Cloak group 1
- 0% Frayed Gloves group 1
- 0% Frayed Pants group 1
- 0% Frayed Robe group 1
- 0% Withered Staff group 1
- 0% Crude Bastard Sword group 1
- 0% Feeble Sword group 1
- 0% Cracked Sledge group 1
- 0% Carpenter's Mallet group 1
- 0% Rusty Hatchet group 1
- 0% Beaten Battle Axe group 1
- 0% Worn Leather Belt group 1
- 0% Worn Leather Boots group 1
- 0% Worn Leather Bracers group 1
- 0% Worn Hide Cloak group 1
- 0% Worn Leather Gloves group 1
- 0% Worn Leather Pants group 1
- 0% Worn Leather Vest group 1
- 0% Patchwork Shoes group 1
- 0% Patchwork Cloak group 1
- 0% Patchwork Gloves group 1
- 0% Patchwork Pants group 1
- 0% Patchwork Armor group 1
- 0% Sharpened Letter Opener group 1
- 0% Battered Buckler group 1
- 0% Bent Large Shield group 1
- 0% Cracked Buckler group 1
- 0% Worn Large Shield group 1
- 0% Loose Chain Belt group 1
- 0% Loose Chain Boots group 1
- 0% Loose Chain Bracers group 1
- 0% Loose Chain Cloak group 1
- 0% Loose Chain Gloves group 1
- 0% Loose Chain Pants group 1
- 0% Loose Chain Vest group 1
- 0% Flimsy Chain Belt group 1
- 0% Flimsy Chain Boots group 1
- 0% Flimsy Chain Bracers group 1
- 0% Flimsy Chain Cloak group 1
- 0% Flimsy Chain Gloves group 1
- 0% Flimsy Chain Pants group 1
- 0% Flimsy Chain Vest group 1
- 0% Cracked Shortbow group 1
- 0% Rust-covered Blunderbuss group 1
- 0% Frayed Belt group 1
- 0% Frayed Bracers group 1
- 0% Patchwork Belt group 1
- 0% Patchwork Bracers group 1
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- -80% Mountain Cougar Pelt
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 1 at level 3 | 71 |
| Base armor | 25 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
Both money columns hold 0, and the daemon skips money entirely when the maximum is 0 (`LootMgr.cpp:737`): this creature would carry none.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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