Windfury Sorceress
Sulfuras · creature entry 2964 · humanoid (type 7)
- Entry
- 2964
- Name, as the realm stores it
- Windfury Sorceress
- Level
- 9 to 10, depending on where it is placed
- Creature type
- humanoid (type 7)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 8
- Faction id
- 514
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 1
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 47 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 117 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 29.11% Linen Cloth
- 21.44% Cracked Bill
- 7.34% Tough Jerky
- 7.28% Ruffled Feather
- 3.82% Refreshing Spring Water
- 2.35% Minor Healing Potion
- 1.56% Scroll of Protection
- 1.48% Scroll of Spirit
- 1.24% Malachite
- 0.44% Tigerseye
- 0.36% Hunting Rifle
- 0.34% Lumberjack Axe
- 0.34% Billy Club
- 0.32% Ancestral Cloak
- 0.26% Tribal Cloak
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.24% Plans: Copper Chain Vest
- 0.2% Pattern: Red Linen Robe
- 0.19% Ancestral Bracers
- 0.17% Beaded Sandals
- 0.15% Beaded Cloak
- 0.14% Battle Chain Bracers
- 0.14% Native Cloak
- 0.14% Beatstick
- 0.14% Beaded Cord
- 0.13% Beaded Gloves
- 0.13% Primal Cape
- 0.12% Wood Chopper
- 0.12% Battle Chain Cloak
- 0.12% Battle Chain Girdle
- 0.12% Primal Boots
- 0.12% Primal Bands
- 0.12% Primal Mitts
- 0.11% Tribal Bracers
- 0.11% Grizzly Cape
- 0.1% Long Bo Staff
- 0.1% Primal Buckler
- 0.09% Ancestral Belt
- 0.08% Barbaric Cloth Bracers
- 0.08% Tribal Belt
- 0.08% Native Bands
- 0.06% Copper Ore
- 0.06% Primal Belt
- 0.05% Ancestral Boots
- 0.05% Beaded Cuffs
- 0.05% Grizzly Bracers
- 0.04% Pattern: Fine Leather Boots
- 0.04% Earthroot
- 0.04% Rough Stone
- 0.04% Tribal Gloves
- 0.04% Brackwater Bracers
- 0.04% Barbaric Cloth Cloak
- 0.03% Battle Chain Gloves
- 0.03% Battle Shield
- 0.03% Ceremonial Cloak
- 0.03% Native Sash
- 0.02% Silverleaf
- 0.02% Darnassian Bleu
- 0.02% Pattern: White Leather Jerkin
- 0.02% Pattern: Fine Leather Gloves
- 0.02% Peacebloom
- 0.02% Recipe: Elixir of Minor Agility
- 0.02% Recipe: Swiftness Potion
- 0.02% Burnt Leather Boots
- 0.02% Burnt Leather Gloves
- 0.02% Warrior's Boots
- 0.02% Warrior's Gloves
- 0.02% Warrior's Bracers
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Journeyman's Bracers
- 0.02% Schematic: Mechanical Squirrel
- 0.02% Shiny Red Apple
- 0.02% Tough Hunk of Bread
- 0.02% Forest Mushroom Cap
- 0.02% Burnt Leather Belt
- 0.02% Veteran Cloak
- 0.02% Brackwater Cloak
- 0.02% Hunting Belt
- 0.02% Small Lustrous Pearl
- 0.02% Pattern: Red Linen Vest
- 0.02% Formula: Enchant Chest - Minor Mana
- 0.02% Infantry Cloak
- 0.02% Pioneer Cloak
- 0.02% Pattern: Rugged Leather Pants
- 0.02% Pellet Rifle
- 0.02% Cadet Cloak
- 0.02% Native Sandals
- 0.02% Battle Chain Boots
- 0.02% Tribal Boots
- 0.02% Tribal Buckler
- 0.02% Native Handwraps
- 0.01% Ancestral Gloves
- 0.01% Ceremonial Leather Bracers
- 0.01% Lupine Cloak
- 0.01% Grizzly Slippers
- -65% Azure Feather
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 2 and 15, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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