Windfury Matriarch
Sulfuras · creature entry 2965 · humanoid (type 7)
- Entry
- 2965
- Name, as the realm stores it
- Windfury Matriarch
- Level
- 10 to 11, depending on where it is placed
- Creature type
- humanoid (type 7)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 2
- Faction id
- 514
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 1
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 47 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 137 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 28.47% Linen Cloth
- 22.35% Cracked Bill
- 7.52% Tough Jerky
- 6.95% Ruffled Feather
- 3.89% Refreshing Spring Water
- 2.34% Minor Healing Potion
- 1.52% Scroll of Spirit
- 1.5% Scroll of Protection
- 0.74% Malachite
- 0.44% Tigerseye
- 0.39% Cracked Shortbow
- 0.35% Crude Bastard Sword
- 0.31% Beaten Battle Axe
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.17% Ancestral Belt
- 0.16% Ancestral Boots
- 0.14% Pattern: Red Linen Robe
- 0.14% Plans: Copper Chain Vest
- 0.12% Lumberjack Axe
- 0.12% Copper Ore
- 0.12% Battle Chain Gloves
- 0.1% Billy Club
- 0.1% Hunting Rifle
- 0.08% Shadowgem
- 0.07% Ceremonial Leather Bracers
- 0.07% Tribal Buckler
- 0.07% Battle Chain Cloak
- 0.07% Battle Chain Girdle
- 0.07% Barbaric Cloth Cloak
- 0.06% Tribal Bracers
- 0.06% Barbaric Cloth Bracers
- 0.06% Tribal Cloak
- 0.06% Tribal Belt
- 0.05% Ancestral Cloak
- 0.04% Earthroot
- 0.04% Recipe: Elixir of Minor Agility
- 0.04% Red Leather Bag
- 0.04% Rough Stone
- 0.04% Schematic: Mechanical Squirrel
- 0.04% Barbaric Cloth Belt
- 0.03% Blue Leather Bag
- 0.03% Tribal Gloves
- 0.03% Brackwater Bracers
- 0.03% Battle Chain Boots
- 0.03% Tribal Boots
- 0.03% Ancestral Bracers
- 0.02% Silverleaf
- 0.02% Darnassian Bleu
- 0.02% Pattern: Fine Leather Boots
- 0.02% Pattern: White Leather Jerkin
- 0.02% Pattern: Fine Leather Gloves
- 0.02% Pattern: Dark Leather Tunic
- 0.02% Peacebloom
- 0.02% Recipe: Swiftness Potion
- 0.02% Plans: Runed Copper Breastplate
- 0.02% Journeyman's Gloves
- 0.02% Burnt Leather Gloves
- 0.02% Hunting Bracers
- 0.02% Veteran Bracers
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Pattern: Red Woolen Boots
- 0.02% Pattern: Heavy Woolen Cloak
- 0.02% Shiny Red Apple
- 0.02% Tough Hunk of Bread
- 0.02% Forest Mushroom Cap
- 0.02% Warrior's Girdle
- 0.02% Brackwater Girdle
- 0.02% Spellbinder Belt
- 0.02% Pattern: Red Linen Vest
- 0.02% Formula: Enchant Chest - Minor Mana
- 0.02% Formula: Enchant Bracer - Minor Strength
- 0.02% Formula: Enchant Weapon - Minor Beastslayer
- 0.02% Infantry Bracers
- 0.02% Infantry Gauntlets
- 0.02% Disciple's Cloak
- 0.02% Pioneer Bracers
- 0.02% Pioneer Cloak
- 0.02% Schematic: EZ-Thro Dynamite
- 0.02% Pattern: Rugged Leather Pants
- 0.02% Disciple's Bracers
- 0.02% Practice Sword
- 0.02% Pellet Rifle
- 0.02% Simple Gloves
- 0.02% Gypsy Sandals
- 0.02% Cadet Belt
- 0.02% Cadet Boots
- 0.02% Battle Chain Bracers
- 0.02% Ancestral Gloves
- 0.02% Brackwater Cloak
- 0.02% Ceremonial Cloak
- 0.02% Ceremonial Leather Belt
- 0.01% Brackwater Gauntlets
- 0.01% Battle Shield
- 0.01% Green Leather Bag
- 0.01% White Leather Bag
- -65% Bronze Feather
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 2 and 16, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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