Razormane Battleguard
Sulfuras · creature entry 3114 · humanoid (type 7)
- Entry
- 3114
- Name, as the realm stores it
- Razormane Battleguard
- Level
- 9 to 10, depending on where it is placed
- Creature type
- humanoid (type 7)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 109
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 1
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 21 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 106 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 28.12% Linen Cloth
- 7.53% Shiny Red Apple
- 4% Refreshing Spring Water
- 2.04% Minor Healing Potion
- 0.79% Scroll of Spirit
- 0.74% Malachite
- 0.74% Scroll of Protection
- 0.27% Primal Boots
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.22% Tigerseye
- 0.19% Beaded Cord
- 0.17% Billy Club
- 0.17% Ancestral Bracers
- 0.17% Ancestral Cloak
- 0.17% Tribal Cloak
- 0.17% Primal Bands
- 0.17% Grizzly Cape
- 0.17% Charger's Belt
- 0.15% Battle Chain Cloak
- 0.15% Primal Belt
- 0.15% Lumberjack Axe
- 0.14% Battle Chain Bracers
- 0.14% Hunting Rifle
- 0.14% Pattern: Red Linen Robe
- 0.13% Beaded Gloves
- 0.13% Primal Cape
- 0.13% Plans: Copper Chain Vest
- 0.12% Charger's Boots
- 0.12% Barbaric Cloth Bracers
- 0.12% Battle Chain Girdle
- 0.12% Beaded Sandals
- 0.12% Primal Mitts
- 0.1% Beaded Cloak
- 0.1% Charger's Handwraps
- 0.09% Copper Ore
- 0.09% Charger's Bindings
- 0.09% Ancestral Belt
- 0.08% Charger's Cloak
- 0.08% Tribal Bracers
- 0.08% Tribal Buckler
- 0.08% Native Cloak
- 0.08% Primal Buckler
- 0.07% Long Bo Staff
- 0.07% Beatstick
- 0.07% Charger's Shield
- 0.06% Tribal Boots
- 0.06% Beaded Cuffs
- 0.06% Grizzly Bracers
- 0.06% Grizzly Belt
- 0.06% Wood Chopper
- 0.05% Tribal Belt
- 0.04% Rough Stone
- 0.04% Battle Chain Gloves
- 0.04% Tribal Gloves
- 0.04% Brackwater Bracers
- 0.04% Battle Shield
- 0.03% Native Sash
- 0.03% Ancestral Boots
- 0.03% Ancestral Gloves
- 0.03% Native Bands
- 0.03% Lupine Cloak
- 0.02% Native Sandals
- 0.02% Tough Jerky
- 0.02% Flanged Mace
- 0.02% Darnassian Bleu
- 0.02% Pattern: Fine Leather Boots
- 0.02% Pattern: White Leather Jerkin
- 0.02% Peacebloom
- 0.02% Recipe: Elixir of Minor Agility
- 0.02% Recipe: Swiftness Potion
- 0.02% Burnt Leather Boots
- 0.02% Warrior's Boots
- 0.02% Warrior's Gloves
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Schematic: Mechanical Squirrel
- 0.02% Tough Hunk of Bread
- 0.02% Forest Mushroom Cap
- 0.02% Burnt Cloak
- 0.02% Formula: Enchant Chest - Minor Mana
- 0.02% Disciple's Gloves
- 0.02% Pioneer Belt
- 0.02% Pioneer Bracers
- 0.02% Native Handwraps
- 0.02% Grizzly Slippers
- 0.02% War Torn Girdle
- 0.01% Earthroot
- 0.01% Pattern: Red Linen Vest
- 0.01% Pattern: Fine Leather Gloves
- 0.01% Battle Chain Boots
- 0.01% Ceremonial Leather Bracers
- 0.01% Brackwater Cloak
- 0.01% Barbaric Cloth Cloak
- 0.01% Ceremonial Cloak
- 0.01% War Torn Greaves
- 0.01% War Torn Bands
- 0.01% Pattern: Rugged Leather Pants
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 3 and 17, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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