Echeyakee
Sulfuras · creature entry 3475 · beast (type 1)
- Entry
- 3475
- Name, as the realm stores it
- Echeyakee
- Level
- 16
- Creature type
- beast (type 1)
- Elite rank
- normal (rank 0)
- Pet family
- cat (family 2)
- Stat class (`unit_class`)
- 1
- Faction id
- 16
- NPC flags
- 0
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
Nothing in this realm's world is placed from this entry. The template row exists and the world never uses it -- of 10,381 creature entries, 7,433 appear in the placement table.
The loot table holds 36 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
The skinning table holds 4 rows under this row's skinning id 10116.
What this loot template holds
- 26.07% Lion Meat
- 21.71% Thin Black Claw
- 4.71% Small Furry Paw
- 2.07% Sharp Claw
-
0.5%
entry 30021 one of loot group 30021
- 0% Dwarven Hatchet group 1
- 0% Curved Dagger group 1
- 0% Hunting Gloves group 1
- 0% Veteran Leggings group 1
- 0% Veteran Gloves group 1
- 0% Heavy Shortbow group 1
- 0% Brackwater Boots group 1
- 0% Barbaric Cloth Boots group 1
- 0% Barbaric Cloth Gloves group 1
- 0% Ceremonial Leather Gloves group 1
- 0% Veteran Shield group 1
- 0% Hunting Buckler group 1
- 0% Ceremonial Buckler group 1
- 0% Brackwater Shield group 1
- 0% Staunch Hammer group 1
- 0% Birchwood Maul group 1
- 0% Shadow Wand group 1
- 0% Willow Boots group 1
- 0% Willow Cape group 1
- 0% Willow Bracers group 1
- 0% Soldier's Wristguards group 1
- 0% Bard's Bracers group 1
- 0% Bard's Belt group 1
- 0% Simple Britches group 1
- 0% Simple Robe group 1
- 0% Simple Blouse group 1
- 0% Gypsy Trousers group 1
- 0% Gypsy Tunic group 1
- 0% Cadet Leggings group 1
- 0% Cadet Vest group 1
- 0% Native Pants group 1
- 0% Aboriginal Sash group 1
- 0% Mystic's Cape group 1
- 0% Lupine Cord group 1
- 0% Grizzly Pants group 1
- 0% Feral Cloak group 1
- 0% War Torn Pants group 1
- 0% Bloodspattered Gloves group 1
- 0% Bloodspattered Sash group 1
- 0% Bloodspattered Wristbands group 1
- 0% Simple Branch group 1
- 0% Native Branch group 1
-
0.5%
entry 30022 one of loot group 30022
- 0% Seer's Robe group 1
- 0% Seer's Pants group 1
- 0% Inscribed Leather Breastplate group 1
- 0% Inscribed Leather Pants group 1
- 0% Burnished Tunic group 1
- 0% Burnished Leggings group 1
- 0% Burnished Boots group 1
- 0% Burnished Gloves group 1
- 0% Hook Dagger group 1
- 0% Oak Mallet group 1
- 0% Burnished Shield group 1
- 0% Grunt Axe group 1
- 0% Light Bow group 1
- 0% Burnished Girdle group 1
- 0% Opaque Wand group 1
- 0% Seer's Padded Armor group 1
- 0% Shimmering Boots group 1
- 0% Shimmering Bracers group 1
- 0% Shimmering Cloak group 1
- 0% Defender Cloak group 1
- 0% Scouting Belt group 1
- 0% Scouting Bracers group 1
- 0% Scouting Cloak group 1
- 0% Seer's Fine Stein group 1
- 0% Greenweave Bracers group 1
- 0% Greenweave Cloak group 1
- 0% Bandit Boots group 1
- 0% Bandit Buckler group 1
- 0% Bandit Gloves group 1
- 0% Raider's Chestpiece group 1
- 0% Quartz Ring group 1
- 0% Lead Band group 1
- 0% Ring of the Moon group 1
- 0% Volcanic Rock Ring group 1
- 0% Aboriginal Robe group 1
- 0% Aboriginal Vest group 1
- 0% Ritual Gloves group 1
- 0% Ritual Leggings group 1
- 0% Ritual Sandals group 1
- 0% Pagan Belt group 1
- 0% Buccaneer's Gloves group 1
- 0% Buccaneer's Cord group 1
- 0% Prospector's Woolies group 1
- 0% Bristlebark Cape group 1
- 0% War Paint Shield group 1
- 0% Hulking Cloak group 1
- 0% Lupine Vest group 1
- 0% Rigid Belt group 1
- 0% Rigid Moccasins group 1
- 0% Rigid Bracelets group 1
- 0% Gleaming Claymore group 1
- 0% Feral Leggings group 1
- 0% Bloodspattered Surcoat group 1
- 0% Outrunner's Slippers group 1
- 0% Outrunner's Gloves group 1
- 0% Grunt's AnkleWraps group 1
- 0% Grunt's Handwraps group 1
- 0% Grunt's Belt group 1
- 0% Prospector's Buckler group 1
- 0% Aboriginal Rod group 1
-
0.5%
entry 30024 one of loot group 30024
- 0% Northern Shortsword group 1
- 0% Seer's Gloves group 1
- 0% Inscribed Leather Boots group 1
- 0% Inscribed Leather Gloves group 1
- 0% Hunter's Muzzle Loader group 1
- 0% Barbaric Battle Axe group 1
- 0% Edged Bastard Sword group 1
- 0% Burnished Bracers group 1
- 0% Brackwater Vest group 1
- 0% Barbaric Cloth Vest group 1
- 0% Ceremonial Leather Harness group 1
- 0% Medicine Staff group 1
- 0% Burnished Cloak group 1
- 0% Seer's Belt group 1
- 0% Inscribed Buckler group 1
- 0% Barbaric Cloth Robe group 1
- 0% Willow Vest group 1
- 0% Willow Robe group 1
- 0% Willow Pants group 1
- 0% Soldier's Armor group 1
- 0% Bard's Tunic group 1
- 0% Bard's Trousers group 1
- 0% Willow Branch group 1
- 0% Bandit Cinch group 1
- 0% Bandit Bracers group 1
- 0% Bandit Cloak group 1
- 0% Raider's Boots group 1
- 0% Raider's Gauntlets group 1
- 0% Raider's Belt group 1
- 0% Raider's Legguards group 1
- 0% Raider's Shield group 1
- 0% Ritual Bands group 1
- 0% Ritual Belt group 1
- 0% Pagan Bands group 1
- 0% Pagan Cape group 1
- 0% Buccaneer's Bracers group 1
- 0% Buccaneer's Cape group 1
- 0% Buccaneer's Boots group 1
- 0% Mystic's Slippers group 1
- 0% Mystic's Gloves group 1
- 0% Mystic's Woolies group 1
- 0% Prospector's Sash group 1
- 0% Prospector's Boots group 1
- 0% Prospector's Mitts group 1
- 0% War Paint Gloves group 1
- 0% War Paint Legguards group 1
- 0% Lupine Leggings group 1
- 0% Rigid Cape group 1
- 0% Barbed Club group 1
- 0% Feral Shoes group 1
- 0% Feral Buckler group 1
- 0% Feral Gloves group 1
- 0% Bloodspattered Loincloth group 1
- 0% Bloodspattered Shield group 1
- 0% Outrunner's Cord group 1
- 0% Outrunner's Cuffs group 1
- 0% Grunt's Bracers group 1
- 0% Grunt's Cape group 1
- 0% Runic Stave group 1
-
0.5%
entry 30038 one of loot group 30038
- 0% Sergeant's Warhammer group 1
- 0% Spellbinder Vest group 1
- 0% Spellbinder Pants group 1
- 0% Hunting Tunic group 1
- 0% Hunting Pants group 1
- 0% Veteran Armor group 1
- 0% Seer's Boots group 1
- 0% Inscribed Leather Bracers group 1
- 0% Brackwater Leggings group 1
- 0% Barbaric Loincloth group 1
- 0% Ceremonial Leather Loincloth group 1
- 0% Seer's Cuffs group 1
- 0% Merc Sword group 1
- 0% War Knife group 1
- 0% Inscribed Cloak group 1
- 0% Blazing Wand group 1
- 0% Seer's Cape group 1
- 0% Inscribed Leather Belt group 1
- 0% Spellbinder Robe group 1
- 0% Willow Belt group 1
- 0% Willow Gloves group 1
- 0% Soldier's Leggings group 1
- 0% Soldier's Gauntlets group 1
- 0% Soldier's Girdle group 1
- 0% Soldier's Boots group 1
- 0% Bard's Gloves group 1
- 0% Bard's Boots group 1
- 0% Bard's Buckler group 1
- 0% Soldier's Shield group 1
- 0% Raider's Bracers group 1
- 0% Raider's Cloak group 1
- 0% Mystic's Belt group 1
- 0% Native Vest group 1
- 0% Native Robe group 1
- 0% Aboriginal Footwraps group 1
- 0% Aboriginal Gloves group 1
- 0% Aboriginal Loincloth group 1
- 0% Ritual Cape group 1
- 0% Mystic's Bracelets group 1
- 0% Prospector's Cuffs group 1
- 0% Prospector's Cloak group 1
- 0% War Paint Anklewraps group 1
- 0% War Paint Bindings group 1
- 0% War Paint Cloak group 1
- 0% War Paint Waistband group 1
- 0% Lupine Slippers group 1
- 0% Lupine Buckler group 1
- 0% Lupine Handwraps group 1
- 0% Raider Shortsword group 1
- 0% Twin-bladed Axe group 1
- 0% Grizzly Jerkin group 1
- 0% Feral Bindings group 1
- 0% Feral Cord group 1
- 0% War Torn Tunic group 1
- 0% Bloodspattered Sabatons group 1
- 0% Outrunner's Cloak group 1
- 0% Spellbinder Orb group 1
- 0.34% Shadowgem
- 0.18% Tigerseye
- 0.16% Moss Agate
- 0.08% Pattern: Stylish Blue Shirt
- 0.07% Blue Leather Bag
- 0.07% Ceremonial Leather Ankleguards
- 0.06% Silverleaf
- 0.06% Schematic: Small Seaforium Charge
- 0.04% Pattern: Dark Leather Tunic
- 0.04% Pattern: Heavy Woolen Cloak
- 0.04% Clam Meat
- 0.04% Formula: Enchant Bracer - Minor Strength
- 0.02% Recipe: Elixir of Minor Agility
- 0.02% Red Leather Bag
- 0.02% Coarse Stone
- 0.02% Recipe: Elixir of Poison Resistance
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Pattern: Hillman's Leather Vest
- 0.02% Pattern: Red Woolen Boots
- 0.02% Schematic: Mechanical Squirrel
- 0.02% Green Leather Bag
- 0.02% White Leather Bag
- 0.02% Formula: Enchant Bracer - Minor Spirit
- 0.02% Formula: Enchant Weapon - Minor Beastslayer
- 0.02% Formula: Enchant Bracer - Lesser Spirit
- 0.02% Schematic: EZ-Thro Dynamite
- 0.02% Pattern: Rugged Leather Pants
- -100% Echeyakee's Hide
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
Skinning
- 70% Light Leather
- 21% Medium Leather
- 7% Light Hide
- 2% Medium Hide
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 1 at level 16 | 356 |
| Base armor | 688 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
Both money columns hold 0, and the daemon skips money entirely when the maximum is 0 (`LootMgr.cpp:737`): this creature would carry none.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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