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Sulfuras

In the Name of the Light

Sulfuras · quest entry 1053

Scarlet Monastery — zone entry 796, named from this realm's area table.

Quest level
40
Required level
34
Base experience value
4,700
Money at the level cap
0g 28s 20c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Raleigh the Devout creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Down the Scarlet Path

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
One of these rewards Sword of Serenity 1
One of these rewards Bonebiter 1
One of these rewards Black Menace 1
One of these rewards Orb of Lorica 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I once served the Scarlet Crusade with honor, loyalty and pride. I believed their cause to be a noble one: to rid Azeroth of the undead.$b$bBut as I spent time at the Monastery in Tirisfal Glades I realized that their grasp on reality was slipping. They now think everyone is plagued who doesn't wear the tabard of the Crusade. Innocent men and women were tortured because they were supposedly plagued. $b$bThe Scarlet Crusade must be crushed in the name of the Light. You, $n, must destroy the deranged regime.

Objectives

Kill High Inquisitor Whitemane, Scarlet Commander Mograine, Herod, the Scarlet Champion and Houndmaster Loksey and then report back to Raleigh the Devout in Southshore.

When the items are handed over

The corruption in the Monastery will not end until the highest ranking officials have been removed.$b$bIn the name of the Light, slay High Inquisitor Whitemane, Scarlet Commander Mograine, Herod, the Scarlet Champion and Houndmaster Loksey. Once they have fallen, perhaps the true cause can be rekindled. Until then, anyone who crosses the path of the Crusade lies in peril.$b$bVenture forth from Southshore and make it so!

What the quest-giver says at the end

While disciples of the Light never revel in the loss of life, we must accept that on occasion, such sacrifices must happen for the greater good of the Kingdom and the planet.$b$bThrough your deeds in the Monastery you have spared many innocent lives, $n. I salute your tenacity.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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