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Sulfuras

Kaela's Update

Sulfuras · quest entry 1091

Stonetalon Mountains — zone entry 406, named from this realm's area table.

Quest level
22
Required level
17
Base experience value
175
Money at the level cap
0g 0s 90c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Gaxim Rustfizzle creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Venture Co. Letters 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

$N, take these letters to Kaela. I'm sure she'll want to know about this. Or at least the Sentinels will.$B$BMake sure you tell her how successful we were and how we couldn't have done it without a little bit of magic.

Objectives

Bring the Venture Co. Letters to Kaela Shadowspear.

When the items are handed over

Yes, $N? What can I do for you?

What the quest-giver says at the end

This is interesting indeed.$B$BYou and Gaxim have done very well, $N. Thank you.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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