Dream Dust in the Swamp
Sulfuras · quest entry 1116
Thousand Needles — zone entry 400, named from this realm's area table.
- Quest level
- 36
- Required level
- 30
- Base experience value
- 3,500
- Money at the level cap
- 0g 21s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Krazek | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Rumormonger |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 10 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Getting the information on Nazz is quite a favor, $N. Yes, quite a favor. But you've come all the way from the Shimmering Flats to get it... are you willing to travel some more?$B$BWhile I contact my sources, why don't you gather something for me, eh?$B$BHm... what will it be? How about dream dust, from the dragon whelps of the Swamp of Sorrows. Yes, I'd love some dream dust for my snuff pouch!$B$BGet it for me, $N, and I'll give you the information you seek.
Objectives
Bring 10 Specks of Dream Dust to Krazek in Booty Bay. Dream Dust is gathered from the dragon whelps of the Swamp of Sorrows.
When the items are handed over
Back so soon? Do you have my dream dust?
What the quest-giver says at the end
Well, look at that. You found the dream dust!$B$BAnd how did you like the swamp, $N? It's not easy to get a hot meal there, is it?
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.