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Sulfuras

Highperch Venom

Sulfuras · quest entry 1135

Dustwallow Marsh — zone entry 15, named from this realm's area table.

Quest level
30
Required level
25
Base experience value
3,650
Money at the level cap
0g 22s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Fiora Longears creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Highperch Venom Sac 10
Reward Windborne Belt 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

As you may know, wyverns are often tamed by orcs for use as mounts. But what is less known is that the venom of a wyvern, in some circles, is more valuable than the beast itself. So if you're not afraid to do a little wyvern hunting, then... I have a job for you.$B$BThere is a place called Highperch in the land of a Thousand Needles, west of here. The Highperch wyverns have a potent venom. Potent, and valuable.

Objectives

Bring 10 Highperch Venom Sacs to Fiora Longears in Theramore.

When the items are handed over

Did you find Highperch, $N? Any luck with the wyverns there?

What the quest-giver says at the end

Ah, most of these are nearly bursting with venom, $N. Such are normally only gathered from young wyverns, or fertile females. It must have been quite a slaughter up there in Highperch!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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