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Sulfuras

Overlord Mok'Morokk's Concern

Sulfuras · quest entry 1166

Dustwallow Marsh — zone entry 15, named from this realm's area table.

Quest level
43
Required level
38
Base experience value
4,450
Money at the level cap
0g 27s 0c
How it is completed
stored id 2
Quest type
stored id 1

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Overlord Mok'Morokk creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Mok'Morokk's Snuff 1
Asked for Mok'Morokk's Grog 1
Asked for Mok'Morokk's Strongbox 1
Reward Enormous Ogre Boots 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Bow before Overlord Mok'Morokk!$b$bRexxar make me mighty leader of Stonemaul Clan!$b$bMe good leader. Me keep clan safe.$b$bBig dragons come and make fire at old home. Me smart ogre. Find new home for clan here.$b$bLeave old home so fast, me forget stuff. Tiny $r, go get my things. Go south and find my yummy grog, my snuff and my strongbox. Me like you after you do that. You look in Den of Flame and Stonemaul Ruins... they be there, me sure!

Objectives

Overlord Mok'Morokk in Brackenwall Village wants you to retrieve his grog, snuff and strongbox in Dustwallow Swamp.

When the items are handed over

Me thirsty for grog. Me miss snuff too. Where is strongbox? You go get for Overlord Mok'Morokk.$b$bGo find south in old home. Me too busy leading ogres to get.

What the quest-giver says at the end

You good $r. Me miss things very much. Me like you now.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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