Identifying the Brood
Sulfuras · quest entry 1169
Dustwallow Marsh — zone entry 15, named from this realm's area table.
- Quest level
- 43
- Required level
- 38
- Base experience value
- 5,350
- Money at the level cap
- 0g 31s 50c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Draz'Zilb | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 15 | |
| Asked for | 15 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Whilst that craven fool, Mok'Morokk, wallows in power and Tharg wrestles the demons of sorrow and vengeance and vies for leadership of the clan, I seem to be the only one concerned with identifying the source of aggression on our old home.$b$bWhy the puzzled stare, $n? Expecting me to speak like an uncouth ruffian merely because I am an ogre?$b$bNow back to business, bring to me the hearts and tongues from the whelps and hatchlings. I shall trace the root of this evil...
Objectives
Draz'Zilb in Brackenwall Village would like you to bring him 15 Searing Tongues and 15 Searing Hearts.
When the items are handed over
With the hearts and tongues of scorched offspring of the black dragon army, I can decipher what wretched beast introduced her spawn into our home. Perhaps with a greater knowledge of our aggressors, we can seek to destroy them once and for all and reclaim Stonemaul Village from ruin.$b$bOf course, convincing Mok'Morokk to move his lethargic, fat mass out of this muck hole is going to be an epic quest in and of itself...
What the quest-giver says at the end
'Twas a perilous affair, no doubt, collecting all of these hearts and tongues. I shall delve into the depths of the arcane to trace the origin of the black menace which has descended upon our former home.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.