Challenge Overlord Mok'Morokk
Sulfuras · quest entry 1173
Dustwallow Marsh — zone entry 15, named from this realm's area table.
- Quest level
- 45
- Required level
- 38
- Base experience value
- 4,850
- Money at the level cap
- 0g 29s 40c
- How it is completed
- stored id 2
- Quest type
- stored id 1
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Overlord Mok'Morokk | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Brood of Onyxia |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
You dare challenge Overlord Mok'Morokk?$b$bHaw!$b$bMe crush tiny $r!$b$bYou tell me when ready for good beating.
Objectives
Defeat Mok'Morokk and report the news to Draz'Zilb in Brackenwall Village.
When the items are handed over
I thought you were going to attempt to drive Mok'Morokk out of the village. Instead you have come to me to chat?
What the quest-giver says at the end
That cowardly fat mass Mok'Morokk fled like a scared child. You have done a great service, $n.$b$bNow my people can appoint a new leader, one who will help us reclaim our old home once and for all.
The quest-completed text
Drive Overlord Mok'Morokk from Brackenwall Village
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.