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Sulfuras

The Sacred Flame

Sulfuras · quest entry 1195

Thunder Bluff — zone entry 1638, named from this realm's area table.

Quest level
25
Required level
20
Base experience value
2,550
Money
0g 35s 0c
Money at the level cap
0g 15s 60c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Zangen Stonehoof creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Filled Etched Phial 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

The Galak centaur in the Thousand Needles are protecting an artifact from the time of the centaurs' creation.$b$bWe would like to retrieve it, but we require a phial of water from one of the night elves' moonwells.$b$bTo collect the water, you will first need to obtain one of the phials carried by the dryads near the Raynewood Retreat in the heart of Ashenvale Forest. There is a moonwell near the western bank of the Falfarren River, south of the main road, where you can fill the phial.

Objectives

Return a Filled Etched Phial to Zangen Stonehoof in Thunder Bluff.

When the items are handed over

Once we have the filled phial, we can send it along to my associate, Rau, in the Thousand Needles. He was the one who requested the phial of water, so he'll better know how we can make use of it.

What the quest-giver says at the end

Very good. This should fill Rau's request just fine. Could you deliver this to him? You might enjoy spending some time out in the Needles.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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