The Lost Report
Sulfuras · quest entry 1238
Dustwallow Marsh — zone entry 15, named from this realm's area table.
- Quest level
- 35
- Required level
- 30
- Base experience value
- 2,050
- Money at the level cap
- 0g 12s 60c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Loose Dirt | game object |
One start, from this realm's own gameobject table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Sifting through the loose dirt, the severed hand of an orc is found. And clutched in the hand is a bone-carved tube. And in the tube is a dirt-stained parchment.$B$BThe parchment is a report made by an orc who spent weeks spying on the city of Theramore.$B$BAfter scanning the parchment, it is clear that it must be brought to the orc spymaster in Brackenwall Village.
Objectives
Bring the Spy's Report to Nazeer Bloodpike in Brackenwall Village.
When the items are handed over
You have something for me?
What the quest-giver says at the end
Good work, $N. Our agent, Marg Nighteye, was stationed outside Theramore. He was charged to spy on the city. $B$BThis is his latest report, and it may be his last -- from your testimony, I fear that Marg met his end in the swamp...
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.