Daelin's Men
Sulfuras · quest entry 1285
Dustwallow Marsh — zone entry 15, named from this realm's area table.
- Quest level
- 38
- Required level
- 30
- Base experience value
- 285
- Money at the level cap
- 0g 1s 80c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Adjutant Tesoran | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Lieutenant Paval Reethe |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
Reddon... Redpath... Ah, here it is! Lieutenant Paval Reethe.$b$bJoined the Theramore guard along with most of the recruits that came across the sea with Lady Proudmoore. Enlisted with the marines of Kul Tiras at the age of sixteen. Distinguished service, promotions...$b$bListed as missing.
Objectives
Return the information about Reethe to Captain Garran Vimes in Theramore.
What the quest-giver says at the end
Missing? That would be Tesoran's kind way of saying traitor.$b$bNo doubt he's one of those fools so blindly loyal to Admiral Daelin that he turned traitor. Isn't that a delicious irony? The deserters accuse us of betraying the Alliance.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.