Deliver the Shipment
Sulfuras · quest entry 1425
Swamp of Sorrows — zone entry 8, named from this realm's area table.
- Quest level
- 42
- Required level
- 30
- Base experience value
- 2,550
- Money at the level cap
- 0g 15s 60c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Watcher Biggs | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Driftwood |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
While I fix this wagon, $N, I have one last task for you.$B$BI have packed the most vital supplies saved from the ogre attacks. Take them to Nethergarde Keep. The keep is nestled in the northern hills of the Blasted Lands, keeping watch over the Dark Portal.$B$BTo reach Nethergard, follow the road east. When it branches head south into the Blasted Lands, then turn left at the next fork. Follow the road, $N, and be wary.
Objectives
Bring the Shipment to Nethergarde to Quartermaster Lungertz in Nethergarde Keep.
When the items are handed over
You have business with me?
What the quest-giver says at the end
What? A package from Biggs' caravan? We thought it, and he, were lost.$B$BThank you, $N. With luck, these supplies will carry the much needed reagent, Azoran Crystals. Our stock is running low...
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.