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Sulfuras

Alliance Relations

Sulfuras · quest entry 1436

Orgrimmar — zone entry 1637, named from this realm's area table.

Quest level
33
Required level
30
Base experience value
2,650
Money at the level cap
0g 16s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Takata Steelblade creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous The Burning of Spirits

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
One of these rewards Gloves of Kapelan 1
One of these rewards Swiftrunner Cape 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

The fight goes well, $N. Perhaps the Warchief will allow us to return to our homes before the seasons change if we continue to make such great strides in our battle against the demons and their underlings.$B$BReturn to Keldran and let him know what we have done. I am sure he will reward you for your efforts here. His cause is important to him, and he will take pride in knowing that the Warchief respects his concerns.

Objectives

Speak to Keldran in Orgrimmar.

What the quest-giver says at the end

You have returned from Desolace more than successful, $N. Thank you.$B$BThank you for your efforts, your time, and your understanding to my plea. Thrall understands and desires peace between the Horde and Alliance, and by taking measures to insure our appearance is acceptable, we will not provoke any further threats of unnecessary violence.$B$BI am indebted to you.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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