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Sulfuras

To The Hinterlands

Sulfuras · quest entry 1449

Stormwind City — zone entry 1519, named from this realm's area table.

Quest level
43
Required level
38
Base experience value
1,800
Money at the level cap
0g 10s 80c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Brohann Caskbelly creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous In Search of The Temple

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

As I mentioned earlier, I attempted to scout the temple on my own from the air. Well, I wasn't exactly alone.$b$bI traveled to the renowned gryphon aviary at Aerie Peak in The Hinterlands. There I enlisted the aid of one of their finest pilots. The pilot fell off his mount, down into the swamp...$b$bIn my old age the poor fellow's name eludes me. The master of the aviary would remember, no doubt.$b$bJourney there and seek out Falstad Wildhammer.$b$bWe need to find out what happened to that pilot.

Objectives

Speak with High Thane Falstad Wildhammer at Aerie Peak in the Hinterlands.

What the quest-giver says at the end

What do you want, $g laddy:missy;? Can't you see I've got problems to take care of here? Who has time to stand around yapping with some $r chatterbox?$b$bThere are trolls coming out of the woodwork! Make it snappy.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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