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Sulfuras

Ghost Hair Thread

Sulfuras · quest entry 149

Duskwood — zone entry 10, named from this realm's area table.

Quest level
24
Required level
20
Base experience value
485
Money at the level cap
0g 3s 0c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Madame Eva creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Supplies from Darkshire

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Spectral Comb 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

There is a poor, sad spirit, Blind Mary, who haunts an old farm house in the hills south of Darkshire.$B$BHere, take this Spectral Comb and ask Blind Mary to comb her hair. Then bring back the comb and I will glean from it the Ghost Hair I'll need for the thread.$B$BAnd take care, for dark things now lurk near that house...

Objectives

Bring the Spectral Comb to Blind Mary.

When the items are handed over

<Sob> Oh please, don't look at me! I tore out these eyes with my own hands, but I can still feel your gaze!$B$BI'm hideous! Hideous! Please, look away!!

What the quest-giver says at the end

What is this? A comb? It's lovely! And it glides through my hair as if it weren't the stiff, stringy horror that it is.$B$BOh, if only I had a mirror...

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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