More Wastewander Justice
Sulfuras · quest entry 1691
Tanaris — zone entry 440, named from this realm's area table.
- Quest level
- 44
- Required level
- 40
- Base experience value
- 3,750
- Money
- 0g 65s 0c
- Money at the level cap
- 0g 22s 80c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Chief Engineer Bilgewhizzle | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Wastewander Justice |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
We need you to take on the stronger ranks of the Wastewander nomads now. You've done a good job thus far, but if we are to take back those water wells, then it only makes sense to do it against as few nomads as possible!$B$BThis time around we need you to take down their rogues, assassins, and shadow mages. You'll find them east and southeast of here.$B$BI'm not going to lie to you - they're a nasty lot. Do this for us though, and we'll be on our way to taking back what is rightfully ours!
Objectives
Take down 10 Wastewander Shadow Mages, 8 Wastewander Rogues, and 6 Wastewander Assassins for Chief Engineer Bilgewhizzle in Gadgetzan.
When the items are handed over
Well, were you able to take out those nomads like I asked? The Gadgetzan Water Company is developing plans based on your success here! Don't let us down, now...
What the quest-giver says at the end
Top notch work, $n... top notch! You've thinned down the nomad population to a point where we can actually take the fight to them!$B$BIf you haven't already, talk to Spigot Operator Luglunket here; he gives a bounty on any of the Wastewander water pouches you may have run across while bringing those nomads to justice!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.