The Befouled Element
Sulfuras · quest entry 1918
Ashenvale — zone entry 331, named from this realm's area table.
- Quest level
- 27
- Required level
- 23
- Base experience value
- 550
- Money at the level cap
- 0g 3s 30c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
This realm's relation tables do not name an NPC or object for this quest, and the quest row itself has no giver column. That is the realm's answer, not a missing one.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The slain elemental has produced an intensely glowing globe of water. The contents of the globe are, at best, disgusting. It would be safe to assume that whatever has befouled the water of Mystral Lake is most likely present in the water of the globe.$B$BIt's not exactly common knowledge who might be interested in such a find; perhaps the person who originally sent you out to the lake, Mastok Wrilehiss at Splintertree Post, might have an idea.
Objectives
Bring the Befouled Water Globe to Mastok Wrilehiss at Splintertree Post, Ashenvale.
When the items are handed over
Yeah, what do you need?
What the quest-giver says at the end
You find a nasty ball of water and decide to bring it to me? Who am I, the Earthen Ring or something?$B$BActually, that does give me an idea... perhaps you do need the Earthen Ring for this. I mean, if it helps clear up the situation at the lake for good, then I'm all for it.$B$BYou know who the Earthen Ring are, $N?
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.