Supplies to Private Thorsen
Sulfuras · quest entry 198
Stranglethorn Vale — zone entry 33, named from this realm's area table.
- Quest level
- 32
- Required level
- 30
- Base experience value
- 640
- Money
- 0g 16s 0c
- Money at the level cap
- 0g 3s 90c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Krazek | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Hmm. Yes, I do have something you could do, actually. Lieutenant Doren and his followers up in the north need their regular supplies from us.$b$bThey haven't been delivered, and with the trolls attacking, I'll need someone to do it. Doren's camp lies northwest of the road at the entrance to Stranglethorn from Duskwood. Give the supplies to Private Thorsen, if he's not in the camp, then he'll be patrolling south of it. He'll take care of them.$b$bMind you, if you fail, you'll owe me restitution.
Objectives
Deliver the Miscellaneous Goblin Supplies to Private Thorsen.
When the items are handed over
Yes? What do you want? Oh, supplies from the goblins. Strange seeing a $r delivering them, usually they send their own. No matter... you didn't touch them did you? Good good... we wouldn't want anything to happen to our mines, oh no.
What the quest-giver says at the end
These land mines will help us defend ourselves from that animal Kurzen and his men. Thank you for bringing them. If you need further work, I can probably find something for you to do. And you won't have to deal with those goblins, hm?
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.