Blackrock Menace
Sulfuras · quest entry 20
Redridge Mountains — zone entry 44, named from this realm's area table.
- Quest level
- 21
- Required level
- 18
- Base experience value
- 1,650
- Money
- 0g 13s 0c
- Money at the level cap
- 0g 10s 20c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Marshal Marris | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 10 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The Blackrock orcs have travelled from the Burning Steppes and claimed Stonewatch Keep to the north. From there they maraud the areas north of Lakeshire and keep its citizens in town, penned like cattle.$B$BHelp rid Lakeshire of this menace. Kill these Blackrock orcs and bring me ten of their Battleworn Axes as proof.$B$BAnd although Blackrocks threaten us from the north, we've received reports of more in the southeastern pocket of Redridge. If you find any there, then they too should be hunted.
Objectives
Bring 10 Battleworn Axes to Marshal Marris in Lakeshire.
When the items are handed over
Have you been slaying orcs, $N? If so, then show me...
What the quest-giver says at the end
That makes for a lot fewer orcs to worry about, thanks.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.