Into the Field
Sulfuras · quest entry 243
Tanaris — zone entry 440, named from this realm's area table.
- Quest level
- 46
- Required level
- 38
- Base experience value
- 2,000
- Money at the level cap
- 0g 12s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Apothecary Zinge | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Errand for Apothecary Zinge |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
You will be headed to the Tanaris desert, testing the tissue consistency of the basilisks, scorpids, and hyena native there. Obtain tissue samples and use them with the testing kit in tow; expect a chunk of the samples to fail. I need eight acceptable samples of each creature type.$B$BIn addition, the goblins of Gadgetzan have a power source that must be used with this kind of modified kit. Speak to Chief Engineer Bilgewhizzle and acquire one for the kit.$B$BReturn to me only when you are successful.
Objectives
Speak to Chief Engineer Bilgewhizzle in Gadgetzan about getting a power source for the testing kit.
What the quest-giver says at the end
Ah, our model 4711-FTZ power sources! We normally use them to power the water wells, but THANKS TO THE VILE NOMADS, we have an over abundance of power sources right now.$B$BSure, I can get you a power source for whatever nefarious science experiment you think you're trying to hide from me. It ain't gonna be free though, $r. Nothing's free in Gadgetzan.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.