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Sulfuras

Return to Denalan

Sulfuras · quest entry 2498

Teldrassil — zone entry 141, named from this realm's area table.

Quest level
9
Required level
4
Base experience value
80
Money at the level cap
0g 0s 60c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Rellian Greenspyre creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Tumors

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

I have just received word that Denalan at Lake Al'Ameth has discovered what may be the cause of the tumors that plague the timberlings. Please speak with him, and tell him I sent you.$B$BMake haste, $N; he needs our help.

Objectives

Rellian Greenspyre wants you to speak with Denalan at Lake Al'Ameth.

What the quest-giver says at the end

Ah, so Rellian sent you to aid me. I am glad you arrived here so soon.$B$BI have discovered something quite disturbing!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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