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Sulfuras

Infallible Mind

Sulfuras · quest entry 2602

Blasted Lands — zone entry 4, named from this realm's area table.

Quest level
50
Required level
45
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Bloodmage Lynnore creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous The Basilisk's Bite

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Basilisk Brain 10
Asked for Vulture Gizzard 2
Reward Cerebral Cortex Compound 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Your focused concentration has dwindled so soon? More research must be done!$B$BOh yes, the price remains the same, $N. Venture forth into the blasted lands and return to me with ten brains from the redstone and two vulture gizzards.

Objectives

Bring ten Basilisk Brains and two Vulture Gizzards to Bloodmage Lynnore.

When the items are handed over

Have you returned with the requested organs?

What the quest-giver says at the end

Yes, yes, give me a moment and more of the compound will be ready for your consumption, $N.$B$BTake it... and $N, do not attempt to consume these experimental concoctions in rapid succession. The results could be disastrous.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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