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Sulfuras

Blisters on The Land

Sulfuras · quest entry 275

Wetlands — zone entry 11, named from this realm's area table.

Quest level
26
Required level
20
Base experience value
2,650
Money at the level cap
0g 16s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Rethiel the Greenwarden creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Fire Taboo

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
One of these rewards Fen Keeper Robe 1
One of these rewards Forest Chain 1
One of these rewards Phytoblade 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I do not know why, but a festering grows within the Wetlands. Fen Creepers have risen. They are diseased, fevered blisters on the land, and for the fever to break they must be dispatched and allowed to settle back into the marshes.$B$BThe Fen Creepers shamble amidst the waterways of the Wetlands.

Objectives

Kill 12 Fen Creepers, then return to Rethiel the Greenwarden in the Wetlands.

When the items are handed over

The Wetlands still weep, and the Fen Creepers still rage. Return to me when your task is done.

What the quest-giver says at the end

This land is soothed by your efforts, and for this I will grant you a boon.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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