Blisters on The Land
Sulfuras · quest entry 275
Wetlands — zone entry 11, named from this realm's area table.
- Quest level
- 26
- Required level
- 20
- Base experience value
- 2,650
- Money at the level cap
- 0g 16s 20c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Rethiel the Greenwarden | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Fire Taboo |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
I do not know why, but a festering grows within the Wetlands. Fen Creepers have risen. They are diseased, fevered blisters on the land, and for the fever to break they must be dispatched and allowed to settle back into the marshes.$B$BThe Fen Creepers shamble amidst the waterways of the Wetlands.
Objectives
Kill 12 Fen Creepers, then return to Rethiel the Greenwarden in the Wetlands.
When the items are handed over
The Wetlands still weep, and the Fen Creepers still rage. Return to me when your task is done.
What the quest-giver says at the end
This land is soothed by your efforts, and for this I will grant you a boon.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.