A Dark Threat Looms
Sulfuras · quest entry 280
Loch Modan — zone entry 38, named from this realm's area table.
- Quest level
- 18
- Required level
- 16
- Base experience value
- 680
- Money at the level cap
- 0g 4s 20c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Chief Engineer Hinderweir VII | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | A Dark Threat Looms |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Earlier today I spotted some Dark Iron Insurgents swimming toward the Dam with a large keg. No Mountaineers were on hand to stop them! I'm afraid they've planted the Seaforium at the base of the Dam and it could blow at any minute! Let me combine all these ingredients into the Disarming Mixture. There we go.$b$bNow I need you to take this mixture and stir it into the keg before it's too late! Hurry!
Objectives
Chief Engineer Hinderweir wants you to swim down to the base of the dam, locate the powder keg and stir in the Disarming Mixture to prevent an explosion.
When the items are handed over
The top of the keg slowly twists off.
What the quest-giver says at the end
The keg fizzles slightly as the Disarming Mixture settles in.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.