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Sulfuras

The Mark of Quality

Sulfuras · quest entry 2822

Feralas — zone entry 357, named from this realm's area table.

Quest level
46
Required level
40
Base experience value
4,050
Money at the level cap
0g 24s 60c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Jangdor Swiftstrider creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Thick Yeti Hide 10
One of these rewards Jangdor's Handcrafted Boots 1
One of these rewards Jangdor's Handcrafted Gloves 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I take pride in my leather work, and I feel it shows; quality should never be compromised. Anyone who says that quality doesn't matter would also have you believe that the earth does not keep secrets!$B$BIn my latest pursuit of high-quality materials, I have discovered thick yeti hides. Yetis are native to Feralas, often found west of here in Feral Scar Vale. I'll give you a choice of one of my leather goods for a stack of ten. If that is agreeable to you, then we are set!

Objectives

Bring 10 Thick Yeti Hides to Jangdor Swiftstrider in Camp Mojache.

When the items are handed over

Were you able to get a stack of ten thick yeti hides? My leather goods are second to none, and I'll share a sampling with you should you have the hides.$B$BIf you can't seem to find yetis, I know where some might be. Try looking west of here, just inland of the Forgotten Coast around the Feral Scar Vale.

What the quest-giver says at the end

Ah, excellent! These hides, when given a special treatment, are as resilient as iron I tell you! It will take many tries in order to get the right mix down for the tanning, but I am confident they will bring my mark of quality to the next level.$B$BAs for you, $n... your assistance has proven invaluable to me. Please take your choice from these items I have crafted.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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