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Sulfuras

The Spider God

Sulfuras · quest entry 2936

Zul'Farrak — zone entry 978, named from this realm's area table.

Quest level
45
Required level
40
Base experience value
4,850
Money at the level cap
0g 29s 40c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Master Gadrin creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Consult Master Gadrin

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

The Witherbarks worship a spider god, and from her they collect their most potent venom. So if you want the venom, then you must summon their god!$B$BTo do that, you must know her true name, and that name is on a tablet buried in Tanaris, in the troll city of Zul'Farrak, in a tomb guarded by Theka the Martyr.$B$BDefeat Theka and find and read his tablet to discover the spider god's name. When you know it, return to me.

Objectives

Read from the Tablet of Theka to learn the name of the Witherbark spider god, then return to Master Gadrin.

When the items are handed over

Do you know the spider god's name?

What the quest-giver says at the end

Ah, Elortha no Shadra... speak this name only in whispers, for its utterance carries much weight in the realms of the spirit.$B$BI will put it to parchment and create for you a spell of summoning...

The quest-completed text

Find the Spider God's Name

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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