Ormer's Revenge
Sulfuras · quest entry 296
Wetlands — zone entry 11, named from this realm's area table.
- Quest level
- 29
- Required level
- 22
- Base experience value
- 2,950
- Money at the level cap
- 0g 18s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Ormer Ironbraid | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Ormer's Revenge |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| Reward | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
While you were down there I happened to notice that one of those beasts stood out from the rest. He was bigger and more menacing. I bet he's the one who led the others here to cause the disruption to the dig site.$b$bI ask of you now one final task, $N. See to it that Sarltooth is brought to justice. And considering the gravity of his crimes, justice in this case means death! Bring me one of his talons as proof of his death.
Objectives
Ormer Ironbraid at the Whelgar Excavation Site wants you to kill Sarltooth and return to him with one of his talons once the task is fulfilled.
When the items are handed over
Is Sarltooth dead? Have you redeemed the memory of the fallen?
What the quest-giver says at the end
Thank you, $N. Your efforts here will not be forgotten. Many innocent Dwarves died at this site, simply doing their jobs. The vengeance you delivered to those evil creatures should make them think twice before attacking King Magni's subjects ever again.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.