Doling Justice
Sulfuras · quest entry 2972
Feralas — zone entry 357, named from this realm's area table.
- Quest level
- 47
- Required level
- 38
- Base experience value
- 5,250
- Money at the level cap
- 0g 31s 50c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Jer'kai Moonweaver | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Doling Justice |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Out here in the wilderness, Kindal and I have meager means to reward your help, but we don't want you to feel unappreciated. Take my signet ring. If you ever find yourself in the boughs of Teldrassil, go to the Temple of the Moon in the heart of Darnassus. There you will find my High Priestess Tyrande Whisperwind. The ring will let her know that we are well and give credit to your story.$B$BWe both thank you, $N.
Objectives
Take Jer'kai's Signet Ring to High Priestess Tyrande Whisperwind in Darnassus.
When the items are handed over
Hello, child. It pleases us to have more powerful adventurers here in the temple. If you have the time, will you share a tale or two with the younger adventurers? I know many of them would benefit from your wisdom.$B$BI'm sorry, look how rude of me. You've come to the Temple seeking our aid, and I impose on you. Please, forgive me. Tell me what the servants of the Light can do for you.
What the quest-giver says at the end
That's an amazing story, $N. It pleases us that you've not only helped dragonkind, but also one of our own priestess. Jer'kai was right to send you to me. I will make sure she has her ring returned to her--I have scouts heading the direction of Feralas soon. This will be one more thing for them to investigate while on their mission.$B$BThank you again, and please, make yourself at home while you're here.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.