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Sulfuras

Package for Thurman

Sulfuras · quest entry 334

Stormwind City — zone entry 1519, named from this realm's area table.

Quest level
2
Required level
1
Base experience value
130
Money at the level cap
0g 0s 90c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Rema Schneider creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Thurman's Sewing Kit 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

My son Thurman is an apprentice at the Larson Clothiers, in the Mage's Quarter. He was in a hurry today and forgot his shears and needles. I know a great $C like you must have important tasks at hand, but without his tools Thurman can't do his apprentice work!$B$BPlease, $N. Can you take my son's sewing kit to him? Larson Clothiers is one of two clothing shops in the Mage's Quarter - it's the one deeper in, near the Mage's Tower.

Objectives

Go to the Larson Clothiers in the Stormwind Mage Quarter, and give Thurman Schneider his Sewing Kit.

When the items are handed over

Are you here to buy clothes?

What the quest-giver says at the end

Oh, blast! I thought forgetting my kit would free me from work. Now I guess I'll have to help the Larsons with their sewing...$B$BOh, well. Fun will come later I guess.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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