Prayer to Elune
Sulfuras · quest entry 3378
Searing Gorge — zone entry 51, named from this realm's area table.
- Quest level
- 50
- Required level
- 40
- Base experience value
- 5,900
- Money
- 1g 45s 0c
- Money at the level cap
- 0g 36s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Zamael Lunthistle | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Prayer to Elune |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Will you assist me, mortal? Will you find the prayer to Elune?$B$BAs I stated, the prayer was etched onto a golden tablet. One of these idol worshipping scoundrels must have it on their person.$B$BIf you do recover my prayer, take it to Astarii Starseeker in Darnassus. It matters little that my faith has been rekindled after the countless malevolent actions that I have taken against this world and its inhabitants, but my prayer must be heard. Absolution is the last thing I expect.
Objectives
Find the Prayer to Elune and take it to Astarii Starseeker in Darnassus.
When the items are handed over
What brings you to the Temple of the Moon, $N?
What the quest-giver says at the end
Elune smiles upon you this eve, $N. You have returned a lost soul to her. Please accept this as a token of our gratitude.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.