Muigin and Larion
Sulfuras · quest entry 4141
Un'Goro Crater — zone entry 490, named from this realm's area table.
- Quest level
- 52
- Required level
- 47
- Base experience value
- 5,100
- Money at the level cap
- 1g 23s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Muigin | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 15 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
See Larion over there? It's HIS fault we're here!$B$BI told him we were going the wrong way, but would he listen? And would you believe that he's the one that won't speak to me? Well, until he changes his mind, let's have a bit of fun with him.$B$BHave you noticed the strange plant-like creatures around here? They're nothing but trouble, really, but I think if trained properly, I could get them to obey commands.$B$BFirst thing though, I'll need some samples to study. Do you think you could collect some?
Objectives
Collect 15 Bloodpetals and return to Muigin.
When the items are handed over
Larion's got something coming, that's for sure!
What the quest-giver says at the end
I hope they didn't give you too much trouble, $N. I try to steer clear of them -- they're wild!$B$BI tried jumping over one... I was attacked! Plants just shouldn't be acting that way!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.