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Sulfuras

Senir's Observations

Sulfuras · quest entry 420

Coldridge Valley — zone entry 132, named from this realm's area table.

Quest level
5
Required level
1
Base experience value
335
Money at the level cap
0g 2s 10c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Mountaineer Thalos creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Senir's Observations

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Grelin's Report 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

The troggs in the tunnel are extremely hostile, and haven't shown any hesitation in attacking travelers through the tunnel. You seem tough enough, though, so you should probably be safe.$b$bDirections? If you're going to speak with Senir, you'll find him in Kharanos.$b$bMake your way through the tunnel, and after you come out on the other side, just keep following the road, it'll run right into Kharanos.

Objectives

Deliver Grelin's report to Senir Whitebeard in Kharanos.

When the items are handed over

How are you? Like to share a drink with me, perhaps? Not much else to do in the cold.

What the quest-giver says at the end

What's this? Ah, my brother's report. Hmm...$b$bI told him to be sparing with the use of the King's name, but he didn't listen. No harm, I suppose, though it's sure to ruffle some feathers in the Senate. Not that those weren't some feathers that needed ruffling! Hah!$b$bNonetheless, I guess that means that I should send my report on to Ironforge as well, but I must admit I'm a bit behind. Bloody cold.$b$bI should have some work for you later, if you're interested.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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