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Sulfuras

Overmaster Pyron

Sulfuras · quest entry 4262

Blackrock Mountain — zone entry 25, named from this realm's area table.

Quest level
52
Required level
48
Base experience value
5,100
Money
1g 55s 0c
Money at the level cap
1g 23s 0c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Jalinda Sprig creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

The last five of my mages that went snooping around in Blackrock Mountain came back extra crispy with a permanent orange gnomefro - or worse.$B$B<Jalinda picks up some ashes from the ground and releases them into the air.>$B$BOne nasty bugger in particular, Overmaster Pyron, seems to be causing quite a bit of trouble. We need that elemental terminated so that our expedition crew can make its way into Blackrock Depths!$B$BHe guards the entrance at the Blackrock Quarry.

Objectives

Slay Overmaster Pyron and return to Jalinda Sprig.$B$BYou recall Jalinda talking about Pyron guarding the quarry. Perhaps you should search there?

When the items are handed over

<Jalinda appears to be staring at your head.>

What the quest-giver says at the end

Incendius? Oh dear...

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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