Register Sign in
Sulfuras

FIFTY! YEP!

Sulfuras · quest entry 4283

Burning Steppes — zone entry 46, named from this realm's area table.

Quest level
56
Required level
50
Base experience value
5,800
Money
0g 85s 0c
Money at the level cap
3g 48s 0c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Oralius creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Blackrock Medallion 50

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I'm going to let you in on a little secret, soldier. Come a little closer.$B$BI'M THE ONLY SANE ONE HERE!$B$BLook at these people! Would you believe that they're all insane!? Well they are! NUTS! CRAZY!$B$B<Oralius lowers his voice.>$B$BLet's just keep that between me, you, and my pal Captain Winky.$B$B<Oralius grabs at the air and squeezes.>$B$BAnyhooooo... I'm collecting badges to go along with my ogre ear collection. Orc is the flavor of the day. Fifty. GO!$B$B<Oralius blows into a horn.>$B$BSHIP IT!

Objectives

Oralius wants 50 Blackrock Medallions. Chances are high that these medallions can be found on the orcs in the Burning Steppes.

When the items are handed over

<Oralius is talking into a rather large, severed ogre ear.>$B$BBurning Steppes to control, come in control.

What the quest-giver says at the end

You've done it! Your reward is: RUB MY BELLY! GO ON! RUB IT!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

Search creatures Search areas Search quests Search items Search spells Search characters Back to the front page