The Princess's Surprise
Sulfuras · quest entry 4363
Blackrock Depths — zone entry 1584, named from this realm's area table.
- Quest level
- 59
- Required level
- 50
- Base experience value
- 9,650
- Money
- 2g 65s 0c
- Money at the level cap
- 5g 79s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 81
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Princess Moira Bronzebeard | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Fate of the Kingdom |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Thaurissan was a great and honorable dwarf. You ruined my life and the life of my unborn child!$B$B<You think that Princess Bronzebeard may still be suffering from the residual effect of the Emperor's spell.>$B$BReturn to Ironforge and tell my father that the heir to the Kingdom of Ironforge will be a Dark Iron dwarf.$B$BWhether he approves or not, it shall be.
Objectives
Return to Ironforge and speak with King Magni Bronzebeard.
What the quest-giver says at the end
<King Magni Bronzebeard is visibly upset.>$B$BIt seems that even in death, Thaurissan has won.$B$BYou are dismissed, $N. Before you leave, you may choose your reward from the royal vault.$B$B<King Bronzebeard slumps into his throne to mull over this bizarre change of events.>
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.