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Sulfuras

Libram of Constitution

Sulfuras · quest entry 4481

Burning Steppes — zone entry 46, named from this realm's area table.

Quest level
55
Required level
50
Maximum level
60
Money
30g 0s 0c taken as a requirement

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Mathredis Firestar creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Black Diamond 1
Asked for Lung Juice Cocktail 1
Asked for Libram of Constitution 1
Asked for Night Dragon's Breath 4
Reward Lesser Arcanum of Constitution 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

When the items are handed over

There is a price to pay for all things in this world. The price for the specific item that you seek is thirty gold pieces.$B$BNaturally, I shall retain the majority of the components which you collected. But worry not, you shall have your trinket.

What the quest-giver says at the end

It is disgrace to his memory... a mortal, such as yourself, finishing his life's work.$B$BTake your amalgamation and be gone!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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