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Sulfuras

Search for Incendicite

Sulfuras · quest entry 466

Dun Morogh — zone entry 1, named from this realm's area table.

Quest level
22
Required level
20
Base experience value
1,750
Money at the level cap
0g 10s 80c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Pilot Stonegear creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Incendicite Ore 6
Reward Beerstained Gloves 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I heard that a rare ore, incendicite, was found in the Wetlands, in a cave northwest of Algaz Gate. Incendicite is volatile stuff and hard to use without blowing yourself up, but I'm sure if it's smelted the right way it could make cannon shells that pack a mighty punch!$B$BGet me incendicite ore and I'll find someone brave enough to experiment with it.$B$BOh, and to extract that ore from a vein you'll need skill in mining. If you don't have it, then ... bring a friend who does to that cave!

Objectives

Bring 6 loads of Incendicite Ore to Pilot Stonegear in Dun Morogh.

When the items are handed over

Where is that ore, $N?!

What the quest-giver says at the end

You got the ore! Well done, $N! I'll get someone to work with this right away. Let's hope he doesn't blow himself up!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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