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Sulfuras

Elixir of Suffering

Sulfuras · quest entry 496

Hillsbrad Foothills — zone entry 267, named from this realm's area table.

Quest level
22
Required level
19
Base experience value
175
Money
0g 1s 50c
Money at the level cap
0g 0s 90c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Apothecary Lydon creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Gray Bear Tongue 10
Asked for Creeper Ichor 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Ah, another wretched day in Tarren Mill. All of this clean air puts me in such a foul mood, $N.$b$bThe sooner we can plague the humans here, the better. I've been conducting intense studies on possible killing agents to use in my concoctions but I haven't the time to collect them all.$b$bIf you want to make yourself of use, procure the following items for me: 10 Gray Bear Tongues and the very rare and hard to find, Creeper Ichor. You'll find both bears and creepers just outside of Tarren Mill.

Objectives

Apothecary Lydon of Tarren Mill wants 10 Gray Bear Tongues and some Creeper Ichor.

When the items are handed over

I see you are back. I hope you were able to gather the agents I need. Another deathless day will put me in such a gloomy mood.

What the quest-giver says at the end

These specimens are perfect. Well, $N, you have managed to bring me the slightest hint of joy on yet another miserable day. Your efforts are appreciated.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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