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Sulfuras

A Matter of Time

Sulfuras · quest entry 4971

Western Plaguelands — zone entry 28, named from this realm's area table.

Quest level
56
Required level
53
Base experience value
5,800
Money at the level cap
3g 48s 0c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Chromie creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Temporal Displacer 1
One of these rewards Orchid Amice 1
One of these rewards Gold Link Belt 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Tampering of the timeline by a sinister force - most likely the Scourge - has occurred in Andorhal! I can try to keep the passage of time here intact and mend what has been damaged, but I'll need your help to do so uninterrupted.$B$BTemporal parasites - carrion that feed on the strands of time's altered flow - now infest the silos of Andorhal. A blue pulse of distortion is their only visual marker. They slow my auguries; please $N, help me by using this temporal displacer to root out these parasites.

Objectives

Use the Temporal Displacer near one of Andorhal's silos and uncover Temporal Parasites.$B$BSlay 15 Temporal Parasites, and then return the Temporal Displacer to Chromie in the Andorhal Inn, Western Plaguelands.

When the items are handed over

Temporal parasites are a common malady present wherever the flow of time has been tampered with. I sense that many are present, and this is disturbing.$B$BRooting out whatever ones you can find will help me be able to take a better hold on the deteriorating temporal situation here. I will be able to sense when this has been achieved.

What the quest-giver says at the end

Time feels easier to mend now, thank you $N. While you might not understand fully the consequences of a fractured timeline, I appreciate that you understand the urgency of countering what I suspect more and more to be a Scourge-driven malfeasance.$B$BI see no harm in rewarding you for your assistance, mortal. Your greatest feats are to come, and the awarding of a bauble will certainly not alter your future destiny. Your continued aid, however, is something that I and the dragonflight could use...

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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